Qt: Fix building without OpenGL
Cameron Cawley ccawley2011@gmail.com
Sat, 30 Sep 2017 19:03:52 +0100
1 files changed,
2 insertions(+),
0 deletions(-)
jump to
M
src/platform/qt/Window.h
→
src/platform/qt/Window.h
@@ -191,7 +191,9 @@ QMenu* m_mruMenu = nullptr;
QMenu* m_videoLayers; QMenu* m_audioChannels; ShortcutController* m_shortcutController; +#if defined(BUILD_GL) || defined(BUILD_GLES) std::unique_ptr<ShaderSelector> m_shaderView; +#endif bool m_fullscreenOnStart = false; QTimer m_focusCheck; bool m_autoresume = false;