Qt: Fix adjusting magnification in tile viewer when not fitting to window
Vicki Pfau vi@endrift.com
Tue, 30 Apr 2019 18:16:44 -0700
2 files changed,
5 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -18,6 +18,7 @@ - 3DS: Ensure core 2 can be used for threaded renderer (fixes mgba.io/i/1371)
- GB Core: Fix toggling WIN and OBJ being swapped - All: Fix several memory leaks - LR35902: Fix trailing whitespace in disassembly + - Qt: Fix adjusting magnification in tile viewer when not fitting to window Misc: - Qt: Add missing HEVC NVENC option (fixes mgba.io/i/1323) - Qt: Improve camera initialization
M
src/platform/qt/TileView.cpp
→
src/platform/qt/TileView.cpp
@@ -65,7 +65,10 @@ break;
} updateTiles(true); }); - connect(m_ui.magnification, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this]() { + connect(m_ui.magnification, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int mag) { + if (!m_ui.tileFit->isChecked()) { + m_ui.tiles->setMinimumSize(mag * 8 * m_ui.tilesPerRow->value(), m_ui.tiles->minimumSize().height()); + } updateTiles(true); });