all repos — mgba @ 9ab0f2d1b59d7c6f3bcb28f48e5a17d7cb00e1ec

mGBA Game Boy Advance Emulator

README: Add missing Switch mention, update notes on macOS
Vicki Pfau vi@endrift.com
Sat, 01 Aug 2020 23:12:26 -0700
commit

9ab0f2d1b59d7c6f3bcb28f48e5a17d7cb00e1ec

parent

639c0bf0e9499870d122e1579184a99f3f8561cd

1 files changed, 3 insertions(+), 2 deletions(-)

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M README.mdREADME.md

@@ -76,10 +76,11 @@ Supported Platforms

------------------- - Windows Vista or newer -- OS X 10.7 (Lion)[<sup>[3]</sup>](#osxver) or newer +- OS X 10.8 (Mountain Lion)[<sup>[3]</sup>](#osxver) or newer - Linux - FreeBSD - Nintendo 3DS +- Nintendo Switch - Wii - PlayStation Vita

@@ -238,7 +239,7 @@ - OBJ window for modes 3, 4 and 5 ([Bug #5](http://mgba.io/b/5))

<a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases. These can be configured at runtime, but filing a bug is recommended if such a case is encountered. -<a name="osxver">[3]</a> 10.7 is only needed for the Qt port. The SDL port is known to work on 10.5, and may work on older. +<a name="osxver">[3]</a> 10.8 is only needed for the Qt port. It may be possible to build or running the Qt port on 10.7 or older, but this is not officially supported. The SDL port is known to work on 10.5, and may work on older. [downloads]: http://mgba.io/downloads.html [source]: https://github.com/mgba-emu/mgba/