all repos — mgba @ 9ec3b15f47bf54defaa3d3e17731cc3cf9d23335

mGBA Game Boy Advance Emulator

GB Core: Fix toggling WIN and OBJ being swapped
Vicki Pfau vi@endrift.com
Mon, 22 Apr 2019 12:18:06 -0700
commit

9ec3b15f47bf54defaa3d3e17731cc3cf9d23335

parent

64f42590a725a3887c130b2245e4443d6f1e4716

2 files changed, 3 insertions(+), 2 deletions(-)

jump to
M CHANGESCHANGES

@@ -27,6 +27,7 @@ - Qt: Fix saved scale not getting set on resize (fixes mgba.io/i/1074)

- CMake: Fix .deb imagemagick dependencies - Qt: Fix crash in sprite viewer magnification (fixes mgba.io/i/1362) - 3DS: Ensure core 2 can be used for threaded renderer (fixes mgba.io/i/1371) + - GB Core: Fix toggling WIN and OBJ being swapped Misc: - GBA Savedata: EEPROM performance fixes - GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
M src/gb/core.csrc/gb/core.c

@@ -803,10 +803,10 @@ case 0:

gb->video.renderer->disableBG = !enable; break; case 1: - gb->video.renderer->disableOBJ = !enable; + gb->video.renderer->disableWIN = !enable; break; case 2: - gb->video.renderer->disableWIN = !enable; + gb->video.renderer->disableOBJ = !enable; break; default: break;