GBA Context: Fix waiting on frames
Jeffrey Pfau jeffrey@endrift.com
Tue, 06 Oct 2015 21:26:25 -0700
1 files changed,
1 insertions(+),
0 deletions(-)
jump to
M
src/gba/video.c
→
src/gba/video.c
@@ -165,6 +165,7 @@ }
GBAFrameEnded(video->p); --video->frameskipCounter; if (video->frameskipCounter < 0) { + GBASyncPostFrame(video->p->sync); video->frameskipCounter = video->frameskip; } ++video->frameCounter;