all repos — mgba @ a0a14f80b76bd86c35f11b171ab89fe5fc503f5d

mGBA Game Boy Advance Emulator

Qt: Add MMZ3 to gate detection
Vicki Pfau vi@endrift.com
Sun, 17 Feb 2019 11:40:10 -0800
commit

a0a14f80b76bd86c35f11b171ab89fe5fc503f5d

parent

7189d7f13a158563246d8277afc64e7c73db6d7d

1 files changed, 1 insertions(+), 1 deletions(-)

jump to
M src/platform/qt/BattleChipView.cppsrc/platform/qt/BattleChipView.cpp

@@ -58,7 +58,7 @@ });

m_controller->attachBattleChipGate(); setFlavor(4); - if (qtitle.startsWith("AGB-B4B") || qtitle.startsWith("AGB-B4W") || qtitle.startsWith("AGB-BR4")) { + if (qtitle.startsWith("AGB-B4B") || qtitle.startsWith("AGB-B4W") || qtitle.startsWith("AGB-BR4") || qtitle.startsWith("AGB-BZ3")) { m_ui.gateBattleChip->setChecked(Qt::Checked); } else if (qtitle.startsWith("AGB-BRB") || qtitle.startsWith("AGB-BRK")) { m_ui.gateProgress->setChecked(Qt::Checked);