PSP2: Fix GBAInputMap leak
Jeffrey Pfau jeffrey@endrift.com
Sun, 26 Jul 2015 12:01:56 -0700
1 files changed,
2 insertions(+),
0 deletions(-)
jump to
M
src/platform/psp2/main.c
→
src/platform/psp2/main.c
@@ -139,6 +139,8 @@
rom->close(rom); save->close(save); + GBAInputMapDeinit(&inputMap); + mappedMemoryFree(gba, 0); mappedMemoryFree(cpu, 0);