Wii: Fix overscan and path
Jeffrey Pfau jeffrey@endrift.com
Sun, 16 Aug 2015 01:25:01 -0700
1 files changed,
3 insertions(+),
3 deletions(-)
jump to
M
src/platform/wii/main.c
→
src/platform/wii/main.c
@@ -164,14 +164,14 @@ blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 48000);
#endif char path[256]; - guOrtho(proj, 0, 240, 0, 400, 0, 300); + guOrtho(proj, -20, 220, 0, 400, 0, 300); GX_LoadProjectionMtx(proj, GX_ORTHOGRAPHIC); struct GUIParams params = { - 400, 240, + 400, 230, font, _drawStart, _drawEnd, _pollInput }; - if (!selectFile(¶ms, "sd:", path, sizeof(path), "gba") || !GBAWiiLoadGame(path)) { + if (!selectFile(¶ms, "/", path, sizeof(path), "gba") || !GBAWiiLoadGame(path)) { free(renderer.outputBuffer); GUIFontDestroy(font); return 1;