all repos — mgba @ ac2cd08a34cb6206968d96296b3a0fc8c87513eb

mGBA Game Boy Advance Emulator

All: Update README and PORTING
Jeffrey Pfau jeffrey@endrift.com
Fri, 22 Apr 2016 00:00:06 -0700
commit

ac2cd08a34cb6206968d96296b3a0fc8c87513eb

parent

063605a2167e700278659ae83e1b006517700487

2 files changed, 9 insertions(+), 20 deletions(-)

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M PORTING.mdPORTING.md

@@ -10,15 +10,7 @@

Port-specific TODO ------------------ -The ports are vaguely usable, but by no means should be considered stable. - -### 3DS (master) -* Add audio -* Thread support testing -* Make it faster - * Threaded renderer shim - * ARMv6 dynarec - * Hardware acceleration +The following ports are considered incomplete and are thus on branches still. They may work, but should not be considered stable. ### PSP (port/psp) * Add menu

@@ -27,12 +19,3 @@ * Thread support

* Make it faster * MIPS dynarec * Hardware acceleration - -### PS Vita (master) -* Make it faster - * Threaded renderer shim - * Hardware acceleration - -### Wii (master) -* Thread support -* Clean up video detection
M README.mdREADME.md

@@ -1,9 +1,9 @@

mGBA ==== -mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. +mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. -Up-to-date news and downloads can be found at [mgba.io](http://mgba.io/). +Up-to-date news and downloads can be found at [mgba.io](https://mgba.io/). [![Build status](https://travis-ci.org/mgba-emu/mgba.svg?branch=master)](https://travis-ci.org/mgba-emu/mgba)

@@ -30,6 +30,7 @@ - IPS, UPS and BPS patch support.

- Game debugging via a command-line interface (not available with Qt port) and GDB remote support, compatible with IDA Pro. - Configurable emulation rewinding. - Support for loading and exporting GameShark and Action Replay snapshots. +- Cores available for RetroArch/Libretro and OpenEmu. ### Planned features

@@ -48,6 +49,9 @@ - Windows Vista or newer

- OS X 10.7 (Lion)[<sup>[3]</sup>](#osxver) or newer - Linux - FreeBSD +- Nintendo 3DS +- Wii +- PlayStation Vita Other Unix-like platforms, such as OpenBSD, are known to work as well, but are untested and not fully supported.

@@ -143,3 +147,5 @@ - [inih](https://github.com/benhoyt/inih), which is copyright © 2009 Ben Hoyt and used under a BSD 3-clause license.

- [blip-buf](https://code.google.com/archive/p/blip-buf), which is copyright © 2003 – 2009 Shay Green and used under a Lesser GNU Public License. - [LZMA SDK](http://www.7-zip.org/sdk.html), which is public domain. - [MurmurHash3](https://github.com/aappleby/smhasher) implementation by Austin Appleby, which is public domain. + +If you are a game publisher and wish to license mGBA for commercial usage, please email [licensing@mgba.io](mailto:licensing@mgba.io) for more information.