GBA: Fix multiboot magic number
Jeffrey Pfau jeffrey@endrift.com
Sun, 25 Oct 2015 00:00:20 -0700
1 files changed,
2 insertions(+),
2 deletions(-)
jump to
M
src/gba/gba.c
→
src/gba/gba.c
@@ -27,8 +27,8 @@
static const size_t GBA_ROM_MAGIC_OFFSET = 3; static const uint8_t GBA_ROM_MAGIC[] = { 0xEA }; -static const size_t GBA_MB_MAGIC_OFFSET = 0xC3; -static const uint8_t GBA_MB_MAGIC[] = { 0xEA }; +static const size_t GBA_MB_MAGIC_OFFSET = 0xC0; +static const uint8_t GBA_MB_MAGIC[] = { 0x07, 0x00, 0x00, 0xEA }; static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component); static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);