DS Slot-1: Emulate initial SPI command delay
Vicki Pfau vi@endrift.com
Sat, 15 Apr 2017 12:08:02 -0700
2 files changed,
10 insertions(+),
6 deletions(-)
M
CHANGES
→
CHANGES
@@ -20,6 +20,7 @@ - DS GX: Fix bitmap textures when no palette is mapped (fixes mgba.io/i/628)
- DS GX: Don't reset state between buffer swaps (fixes mgba.io/i/642) - DS GX: Allow viewport to change in the middle of a frame - DS GX: Properly mask address for slot 2 4x4-texel textures + - DS Slot-1: Emulate initial SPI command delay Misc: - DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586) - DS Memory: Ensure DS9 I/O is 8-byte aligned
M
src/ds/slot1.c
→
src/ds/slot1.c
@@ -41,7 +41,7 @@ ds->memory.slot1.dmaSource = -1;
ds->memory.slot1.spiAddressingBits = 16; } -static void _scheduleTransfer(struct DS* ds, struct mTiming* timing, uint32_t cyclesLate) { +static void _scheduleTransfer(struct DS* ds, struct mTiming* timing, uint32_t bytes, uint32_t cyclesLate) { DSSlot1ROMCNT romcnt = ds->memory.io7[DS_REG_ROMCNT_HI >> 1] << 16; uint32_t cycles; if (DSSlot1ROMCNTIsTransferRate(romcnt)) {@@ -52,6 +52,7 @@ }
if (!ds->ds7.memory.slot1Access) { cycles <<= 1; } + cycles *= bytes / 4; cycles -= cyclesLate; mTimingDeschedule(timing, &ds->memory.slot1.transferEvent); mTimingSchedule(timing, &ds->memory.slot1.transferEvent, cycles);@@ -142,9 +143,9 @@ ds->romVf->seek(ds->romVf, ds->memory.slot1.address, SEEK_SET);
} ds->memory.slot1.transferRemaining = ds->memory.slot1.transferSize; if (ds->ds7.memory.slot1Access) { - _scheduleTransfer(ds, &ds->ds7.timing, 0); + _scheduleTransfer(ds, &ds->ds7.timing, 12, 0); } else { - _scheduleTransfer(ds, &ds->ds9.timing, 0); + _scheduleTransfer(ds, &ds->ds9.timing, 12, 0); } break; case 0xB8:@@ -185,7 +186,9 @@ }
if (DSSlot1ROMCNTIsBlockBusy(control)) { DSSlot1StartTransfer(ds); // TODO: timing - control = DSSlot1ROMCNTFillWordReady(control); + if (ds->memory.slot1.command[0] != 0xB7) { + control = DSSlot1ROMCNTFillWordReady(control); + } } return control; }@@ -194,9 +197,9 @@ uint32_t DSSlot1Read(struct DS* ds) {
uint32_t result; LOAD_32(result, 0, ds->memory.slot1.readBuffer); if (ds->ds7.memory.slot1Access) { - _scheduleTransfer(ds, &ds->ds7.timing, 0); + _scheduleTransfer(ds, &ds->ds7.timing, 4, 0); } else { - _scheduleTransfer(ds, &ds->ds9.timing, 0); + _scheduleTransfer(ds, &ds->ds9.timing, 4, 0); } return result; }