GBA Audio: Allow GBAAVStream to have no video callback
Jeffrey Pfau jeffrey@endrift.com
Sun, 30 Aug 2015 22:54:53 -0700
2 files changed,
2 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -15,6 +15,7 @@ - ARM7: Combine shifter-immediate and shifter-register functions to reduce binary size
- SDL: Support fullscreen in SDL 1.2 - GBA: Attempting to save a screenshot-style savestate should be allowed without libpng - GBA: Better memory handling with PNG savestates + - GBA Audio: Allow GBAAVStream to have no video callback 0.3.0: (2015-08-16) Features:
M
src/gba/gba.c
→
src/gba/gba.c
@@ -812,7 +812,7 @@ }
} } - if (gba->stream) { + if (gba->stream && gba->stream->postVideoFrame) { gba->stream->postVideoFrame(gba->stream, gba->video.renderer); }