all repos — mgba @ c141063101955a837f0dc26884604443d8035d1d

mGBA Game Boy Advance Emulator

GBA: Implement tilt sensor
Jeffrey Pfau jeffrey@endrift.com
Wed, 31 Dec 2014 14:43:02 -0800
commit

c141063101955a837f0dc26884604443d8035d1d

parent

c9b825497102cc80cb5906acf3c795c2d921ff69

3 files changed, 63 insertions(+), 3 deletions(-)

jump to
M src/gba/gba-gpio.csrc/gba/gba-gpio.c

@@ -364,6 +364,60 @@ // == Tilt (not technically GPIO)

void GBAGPIOInitTilt(struct GBACartridgeGPIO* gpio) { gpio->gpioDevices |= GPIO_TILT; + gpio->tiltX = 0xFFF; + gpio->tiltY = 0xFFF; + gpio->tiltState = 0; +} + +void GBAGPIOTiltWrite(struct GBACartridgeGPIO* gpio, uint32_t address, uint8_t value) { + switch (address) { + case 0x8000: + if (value == 0x55) { + gpio->tiltState = 1; + } else { + GBALog(0, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value); + } + break; + case 0x8100: + if (value == 0xAA && gpio->tiltState == 1) { + gpio->tiltState = 0; + struct GBARotationSource* rotationSource = gpio->p->rotationSource; + if (!rotationSource || !rotationSource->readTiltX || !rotationSource->readTiltY) { + return; + } + if (rotationSource->sample) { + rotationSource->sample(rotationSource); + } + int32_t x = rotationSource->readTiltX(rotationSource); + int32_t y = rotationSource->readTiltY(rotationSource); + // Normalize to ~12 bits, focused on 0x3A0 + gpio->tiltX = (x >> 21) + 0x3A0; // Crop off an extra bit so that we can't go negative + gpio->tiltY = (y >> 21) + 0x3A0; + } else { + GBALog(0, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value); + } + break; + default: + GBALog(0, GBA_LOG_GAME_ERROR, "Invalid tilt sensor write to %04x: %02x", address, value); + break; + } +} + +uint8_t GBAGPIOTiltRead(struct GBACartridgeGPIO* gpio, uint32_t address) { + switch (address) { + case 0x8200: + return gpio->tiltX & 0xFF; + case 0x8300: + return ((gpio->tiltX >> 8) & 0xF) | 0x80; + case 0x8400: + return gpio->tiltY & 0xFF; + case 0x8500: + return (gpio->tiltY >> 8) & 0xF; + default: + GBALog(0, GBA_LOG_GAME_ERROR, "Invalid tilt sensor read from %04x", address); + break; + } + return 0xFF; } // == Serialization
M src/gba/gba-gpio.hsrc/gba/gba-gpio.h

@@ -107,6 +107,10 @@

unsigned lightCounter : 12; uint8_t lightSample; bool lightEdge; + + uint16_t tiltX; + uint16_t tiltY; + int tiltState; }; void GBAGPIOInit(struct GBACartridgeGPIO* gpio, uint16_t* gpioBase);

@@ -117,6 +121,9 @@ void GBAGPIOInitGyro(struct GBACartridgeGPIO* gpio);

void GBAGPIOInitRumble(struct GBACartridgeGPIO* gpio); void GBAGPIOInitLightSensor(struct GBACartridgeGPIO* gpio); void GBAGPIOInitTilt(struct GBACartridgeGPIO* gpio); + +void GBAGPIOTiltWrite(struct GBACartridgeGPIO* gpio, uint32_t address, uint8_t value); +uint8_t GBAGPIOTiltRead(struct GBACartridgeGPIO* gpio, uint32_t address); struct GBASerializedState; void GBAGPIOSerialize(struct GBACartridgeGPIO* gpio, struct GBASerializedState* state);
M src/gba/gba-memory.csrc/gba/gba-memory.c

@@ -449,8 +449,7 @@ value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];

} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) { value = GBASavedataReadFlash(&memory->savedata, address); } else if (memory->gpio.gpioDevices & GPIO_TILT) { - GBALog(gba, GBA_LOG_STUB, "Unimplemented tilt sensor read: 0x%08X", address); - value = 0xFF; + value = GBAGPIOTiltRead(&memory->gpio, address & OFFSET_MASK); } else { GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address); value = 0xFF;

@@ -667,7 +666,7 @@ GBASavedataWriteFlash(&memory->savedata, address, value);

} else if (memory->savedata.type == SAVEDATA_SRAM) { memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value; } else if (memory->gpio.gpioDevices & GPIO_TILT) { - GBALog(gba, GBA_LOG_STUB, "Unimplemented tilt sensor write: 0x%08X", address); + GBAGPIOTiltWrite(&memory->gpio, address & OFFSET_MASK, value); } else { GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address); }