Initialize mosaic to 0
Jeffrey Pfau jeffrey@endrift.com
Sun, 10 Nov 2013 22:53:12 -0800
1 files changed,
2 insertions(+),
0 deletions(-)
M
src/gba/renderers/video-software.c
→
src/gba/renderers/video-software.c
@@ -73,6 +73,8 @@ softwareRenderer->winN[1].control.priority = 1;
softwareRenderer->objwin.priority = 2; softwareRenderer->winout.priority = 3; + softwareRenderer->mosaic.packed = 0; + for (i = 0; i < 4; ++i) { struct GBAVideoSoftwareBackground* bg = &softwareRenderer->bg[i]; bg->index = i;