GBA I/O: Green swap register should be readable
Vicki Pfau vi@endrift.com
Sat, 05 Sep 2020 15:53:31 -0700
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -31,6 +31,7 @@ - GBA BIOS: Make HLE BIOS calls interruptable (fixes mgba.io/i/1711 and mgba.io/i/1823)
- GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301 and mgba.io/i/1320) - GBA DMA: Fix ordering and timing of overlapping DMAs - GBA Hardware: Fix GB Player detection on big endian platforms + - GBA I/O: Green swap register should be readable - GBA Memory: Improve gamepak prefetch timing - GBA Memory: Stall on VRAM access in mode 2 (fixes mgba.io/i/190) - GBA Memory: Improve robustness of Matrix memory support
M
src/gba/io.c
→
src/gba/io.c
@@ -850,6 +850,7 @@ return 0;
} // Fall through case REG_DISPCNT: + case REG_GREENSWP: case REG_DISPSTAT: case REG_VCOUNT: case REG_BG0CNT: