Wii: 2/3, not 1/3 scaling is useful
Vicki Pfau vi@endrift.com
Wed, 29 May 2019 09:57:26 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/platform/wii/main.c
→
src/platform/wii/main.c
@@ -484,7 +484,7 @@ },
.stateMappings = (const struct GUIVariant[]) { GUI_V_F(0.5f), GUI_V_F(0.6f), - GUI_V_F(1.f / 3.f), + GUI_V_F(2.f / 3.f), GUI_V_F(0.7f), GUI_V_F(0.75f), GUI_V_F(0.8f),