GBA: Even less stringent GBA ROM detection
Jeffrey Pfau jeffrey@endrift.com
Tue, 13 Jan 2015 04:06:47 -0800
1 files changed,
2 insertions(+),
2 deletions(-)
jump to
M
src/gba/gba.c
→
src/gba/gba.c
@@ -21,8 +21,8 @@
const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000; const uint32_t GBA_COMPONENT_MAGIC = 0x1000000; -static const size_t GBA_ROM_MAGIC_OFFSET = 2; -static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0xEA }; +static const size_t GBA_ROM_MAGIC_OFFSET = 3; +static const uint8_t GBA_ROM_MAGIC[] = { 0xEA }; static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component); static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);