Update CHANGES appropriately.
waddlesplash waddlesplash@gmail.com
Tue, 16 May 2017 16:57:36 -0400
1 files changed,
2 insertions(+),
0 deletions(-)
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@@ -55,6 +55,7 @@ - Test: Don't rely on core for frames elapsed
- Test: Fix crash when loading invalid file - GBA Hardware: Fix crash if a savestate lies about game hardware - Test: Fix crash when fuzzing fails to load a file + - Qt: Disable "New multiplayer window" when MAX_GBAS is reached (fixes mgba.io/i/107) Misc: - SDL: Remove scancode key input - GBA Video: Clean up unused timers@@ -113,6 +114,7 @@ - VFS: Optimize expanding in-memory files
- VFS: Add VFileFIFO for operating on circle buffers - Core: Move rewind diffing to its own thread - Util: Tune patch-fast extent sizes + - Qt: Relax hard dependency on OpenGL 0.5.2: (2016-12-31) Bugfixes: