Remove unused member in GameController
Jeffrey Pfau jeffrey@endrift.com
Mon, 21 Jul 2014 23:08:31 -0700
2 files changed,
0 insertions(+),
2 deletions(-)
M
src/platform/qt/GameController.cpp
→
src/platform/qt/GameController.cpp
@@ -11,7 +11,6 @@
GameController::GameController(QObject* parent) : QObject(parent) , m_drawContext(new uint32_t[256 * 256]) - , m_audioContext(nullptr) , m_activeKeys(0) , m_rom(nullptr) {
M
src/platform/qt/GameController.h
→
src/platform/qt/GameController.h
@@ -63,7 +63,6 @@ private:
void updateKeys(); uint32_t* m_drawContext; - AudioDevice* m_audioContext; GBAThread m_threadContext; GBAVideoSoftwareRenderer* m_renderer; int m_activeKeys;