all repos — mgba @ d68a4f97c51a6277ea7ba95245679f0cc62cd973

mGBA Game Boy Advance Emulator

SDL: Fix software renderer build
Anty-Lemon Anty-Lemon@users.noreply.github.com
Thu, 27 Apr 2017 13:56:44 -0400
commit

d68a4f97c51a6277ea7ba95245679f0cc62cd973

parent

953335846b9a6dca420875cfd5edaea055eae681

1 files changed, 4 insertions(+), 3 deletions(-)

jump to
M src/platform/sdl/sw-sdl.csrc/platform/sdl/sw-sdl.c

@@ -5,9 +5,10 @@ * License, v. 2.0. If a copy of the MPL was not distributed with this

* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "main.h" -#include "core/thread.h" -#include "core/version.h" -#include "util/arm-algo.h" +#include <mgba/core/core.h> +#include <mgba/core/thread.h> +#include <mgba/core/version.h> +#include <mgba-util/arm-algo.h> static bool mSDLSWInit(struct mSDLRenderer* renderer); static void mSDLSWRunloop(struct mSDLRenderer* renderer, void* user);