GBA SIO: Fix embarrassing build breakage
Jeffrey Pfau jeffrey@endrift.com
Mon, 25 May 2015 00:44:15 -0700
1 files changed,
0 insertions(+),
1 deletions(-)
jump to
M
src/gba/sio.c
→
src/gba/sio.c
@@ -139,7 +139,6 @@ switch (sio->mode) {
case SIO_NORMAL_8: case SIO_NORMAL_32: value |= 0x0004; - if (value & 0x0080) { if ((value & 0x4080) == 0x4080) { // TODO: Test this on hardware to see if this is correct GBARaiseIRQ(sio->p, IRQ_SIO);