3DS: Threading now works
Jeffrey Pfau jeffrey@endrift.com
Fri, 04 Sep 2015 01:49:26 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/platform/3ds/threading.h
→
src/platform/3ds/threading.h
@@ -98,7 +98,7 @@ thread->stack = memalign(8, 0x8000);
if (!thread->stack) { return 1; } - return svcCreateThread(&thread->handle, entry, (u32) context, (u32*) &thread->stack[0x8000], 0x1F, 1); + return svcCreateThread(&thread->handle, entry, (u32) context, (u32*) &thread->stack[0x8000], 0x18, -1); } static inline int ThreadJoin(Thread thread) {