Qt: Disable Normal link, it doesn't work and breaks GBP
Jeffrey Pfau jeffrey@endrift.com
Wed, 14 Sep 2016 20:51:22 -0700
1 files changed,
0 insertions(+),
2 deletions(-)
M
src/platform/qt/MultiplayerController.cpp
→
src/platform/qt/MultiplayerController.cpp
@@ -144,7 +144,6 @@ 0
}); GBASIOSetDriver(&gba->sio, &node->d, SIO_MULTI); - GBASIOSetDriver(&gba->sio, &node->d, SIO_NORMAL_32); emit gameAttached(); return true;@@ -167,7 +166,6 @@ if (controller->platform() == PLATFORM_GBA) {
GBA* gba = static_cast<GBA*>(thread->core->board); GBASIOLockstepNode* node = reinterpret_cast<GBASIOLockstepNode*>(gba->sio.drivers.multiplayer); GBASIOSetDriver(&gba->sio, nullptr, SIO_MULTI); - GBASIOSetDriver(&gba->sio, nullptr, SIO_NORMAL_32); if (node) { GBASIOLockstepDetachNode(&m_lockstep, node); delete node;