GBA DMA: Add misalign warnings
Vicki Pfau vi@endrift.com
Sun, 24 Dec 2017 17:04:23 -0800
1 files changed,
9 insertions(+),
0 deletions(-)
jump to
M
src/gba/dma.c
→
src/gba/dma.c
@@ -87,6 +87,15 @@ if (currentDma->nextSource >= BASE_CART0 && currentDma->nextSource < BASE_CART_SRAM && GBADMARegisterGetSrcControl(currentDma->reg) < 3) {
currentDma->reg = GBADMARegisterClearSrcControl(currentDma->reg); } currentDma->nextDest = currentDma->dest; + + uint32_t width = 2 << GBADMARegisterGetWidth(currentDma->reg); + if (currentDma->nextSource & (width - 1)) { + mLOG(GBA_MEM, GAME_ERROR, "Misaligned DMA source address: 0x%08X", currentDma->nextSource); + } + if (currentDma->nextDest & (width - 1)) { + mLOG(GBA_MEM, GAME_ERROR, "Misaligned DMA destination address: 0x%08X", currentDma->nextDest); + } + GBADMASchedule(gba, dma, currentDma); } // If the DMA has already occurred, this value might have changed since the function started