GBA Memory: Partially revert fec4c0644 (fixes #840)
Vicki Pfau vi@endrift.com
Wed, 17 Jan 2018 23:22:54 -0800
2 files changed,
4 insertions(+),
3 deletions(-)
M
CHANGES
→
CHANGES
@@ -17,6 +17,7 @@ - GB MBC: Fix MBC2 saves (fixes mgba.io/i/954)
- GBA Memory: Fix copy-on-write memory leak - Core: Fix ROM patches not being unloaded when disabled (fixes mgba.io/i/962) - GBA I/O: Fix writing to DISPCNT CGB flag (fixes mgba.io/i/902) + - GBA Memory: Partially revert prefetch changes (fixes mgba.io/i/840) Misc: - GBA: Improve multiboot image detection - GB MBC: Remove erroneous bank 0 wrapping
M
src/gba/memory.c
→
src/gba/memory.c
@@ -1506,8 +1506,8 @@ previousLoads = dist >> 1;
maxLoads -= previousLoads; } - int32_t s = cpu->memory.activeSeqCycles16; - int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16; + int32_t s = cpu->memory.activeSeqCycles16 + 1; + int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1; // Figure out how many sequential loads we can jam in int32_t stall = s;@@ -1528,7 +1528,7 @@
memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * (loads + previousLoads - 1); // The next |loads|S waitstates disappear entirely, so long as they're all in a row - cpu->cycles -= stall; + cpu->cycles -= (s - 1) * loads; return wait; }