GBA Audio: Fix stereo in XQ audio
Vicki Pfau vi@endrift.com
Wed, 19 Aug 2020 15:43:43 -0700
2 files changed,
2 insertions(+),
1 deletions(-)
M
CHANGES
→
CHANGES
@@ -3,6 +3,7 @@ Emulation fixes:
- GB Audio: Fix initial sweep state - GB Audio: Fix deserializing audio channels 2 and 3 - GBA Audio: Fix deserializing SOUNDCNT_L + - GBA Audio: Fix stereo in XQ audio - GBA Hardware: Fix GB Player detection on big endian platforms - GBA Video: Invalidate map cache when modifying BGCNT (fixes mgba.io/i/1846) Other fixes:
M
src/gba/extra/audio-mixer.c
→
src/gba/extra/audio-mixer.c
@@ -291,7 +291,7 @@ sample.right += value;
} if (mixer->p->externalMixing) { blip_add_delta(mixer->p->psg.left, mixer->p->clock + i * interval, sample.left - mixer->last.left); - blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.left - mixer->last.left); + blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.right - mixer->last.right); } mixer->last = sample; }