all repos — mgba @ e992a5cb6b6840dc1ff6768141d817b8cdcf1b8a

mGBA Game Boy Advance Emulator

GBA Audio: Fix stereo in XQ audio
Vicki Pfau vi@endrift.com
Wed, 19 Aug 2020 15:43:43 -0700
commit

e992a5cb6b6840dc1ff6768141d817b8cdcf1b8a

parent

0000c396c09f5867573d0f5e16944b0902853703

2 files changed, 2 insertions(+), 1 deletions(-)

jump to
M CHANGESCHANGES

@@ -3,6 +3,7 @@ Emulation fixes:

- GB Audio: Fix initial sweep state - GB Audio: Fix deserializing audio channels 2 and 3 - GBA Audio: Fix deserializing SOUNDCNT_L + - GBA Audio: Fix stereo in XQ audio - GBA Hardware: Fix GB Player detection on big endian platforms - GBA Video: Invalidate map cache when modifying BGCNT (fixes mgba.io/i/1846) Other fixes:
M src/gba/extra/audio-mixer.csrc/gba/extra/audio-mixer.c

@@ -291,7 +291,7 @@ sample.right += value;

} if (mixer->p->externalMixing) { blip_add_delta(mixer->p->psg.left, mixer->p->clock + i * interval, sample.left - mixer->last.left); - blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.left - mixer->last.left); + blip_add_delta(mixer->p->psg.right, mixer->p->clock + i * interval, sample.right - mixer->last.right); } mixer->last = sample; }