GBA Video: Silence warning
Jeffrey Pfau jeffrey@endrift.com
Sat, 17 Sep 2016 11:05:40 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
M
src/gba/renderers/video-software.c
→
src/gba/renderers/video-software.c
@@ -750,7 +750,7 @@ }
if ((localY < sprite->y && (sprite->endY - 256 < 0 || localY >= sprite->endY - 256)) || localY >= sprite->endY) { continue; } - drawn = GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY); + GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY); } for (i = 0; i < renderer->oamMax; ++i) { int localY = y;