GBA: Fix a few warnings
Jeffrey Pfau jeffrey@endrift.com
Wed, 17 Aug 2016 00:53:54 -0700
4 files changed,
5 insertions(+),
2 deletions(-)
M
src/gba/renderers/thread-proxy.c
→
src/gba/renderers/thread-proxy.c
@@ -6,6 +6,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "thread-proxy.h" #include "gba/io.h" +#include "gba/renderers/tile-cache.h" #include "util/memory.h"@@ -125,7 +126,7 @@ }
static bool _writeData(struct GBAVideoThreadProxyRenderer* proxyRenderer, void* data, size_t length) { while (!RingFIFOWrite(&proxyRenderer->dirtyQueue, data, length)) { - mLOG(GBA_VIDEO, WARN, "Can't write 0x%z bytes. Proxy thread asleep?", length); + mLOG(GBA_VIDEO, WARN, "Can't write 0x%zu bytes. Proxy thread asleep?", length); mLOG(GBA_VIDEO, DEBUG, "Queue status: read: %p, write: %p", proxyRenderer->dirtyQueue.readPtr, proxyRenderer->dirtyQueue.writePtr); MutexLock(&proxyRenderer->mutex); if (proxyRenderer->threadState == PROXY_THREAD_STOPPED) {
M
src/gba/renderers/video-software.c
→
src/gba/renderers/video-software.c
@@ -7,6 +7,7 @@ #include "software-private.h"
#include "gba/gba.h" #include "gba/io.h" +#include "gba/renderers/tile-cache.h" #include "util/arm-algo.h" #include "util/memory.h"
M
src/platform/test/fuzz-main.c
→
src/platform/test/fuzz-main.c
@@ -5,6 +5,7 @@ * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "core/config.h" #include "core/core.h" +#include "core/serialize.h" #include "gba/core.h" #include "gba/gba.h" #include "gba/serialize.h"
M
src/platform/test/perf-main.c
→
src/platform/test/perf-main.c
@@ -4,10 +4,10 @@ * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "core/config.h" +#include "core/serialize.h" #include "gba/core.h" #include "gba/gba.h" #include "gba/renderers/video-software.h" -#include "gba/serialize.h" #include "feature/commandline.h" #include "util/socket.h"