Added icons to item menu screen
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 22:15:37 -0700
The menu is now an object attached to each level state, rather than being it's own separate state. This way I don't have to keep track of each sprite's position on the map to prevent conflicts during their respawning.
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 21:13:46 -0700
Added stats, items and magic to menu
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 17:25:05 -0700
Added stats to menu screen
Justin Armstrong justinmeister@gmail.com
Tue, 01 Apr 2014 10:25:45 -0700
Experimenting with different fonts
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 22:47:06 -0700
Fleshed out menu a little more.
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 22:04:47 -0700
Began player menu screen
Justin Armstrong justinmeister@gmail.com
Mon, 31 Mar 2014 16:50:21 -0700
Fixed bugs for shop with one item. Shop GUI might actually be done for now.
Justin Armstrong justinmeister@gmail.com
Sun, 30 Mar 2014 09:26:11 -0700
Shops can list multiple items to buy or sell. Shops with single items are a bit buggy.
Justin Armstrong justinmeister@gmail.com
Sun, 30 Mar 2014 00:41:02 -0700
Fixed bugs for shopping GUI, mostly done
Justin Armstrong justinmeister@gmail.com
Sat, 29 Mar 2014 11:48:14 -0700
Shop GUI supports three options, improved navigation, still buggy for shops with no sell option.
Justin Armstrong justinmeister@gmail.com
Fri, 28 Mar 2014 18:29:37 -0700
Player can sell items, it works, but code is really ugly
Justin Armstrong justinmeister@gmail.com
Thu, 27 Mar 2014 21:51:01 -0700
Added some blockers for some trees I forgot
Justin Armstrong justinmeister@gmail.com
Thu, 27 Mar 2014 01:13:24 -0700
Added blockers to prevent player from leaving town
Justin Armstrong justinmeister@gmail.com
Tue, 25 Mar 2014 16:31:03 -0700
Finished house, added columns in castle, divided the levels into background and foreground so the player can walk behind things (specifially the castle columns).
Justin Armstrong justinmeister@gmail.com
Tue, 25 Mar 2014 16:14:30 -0700
Started house
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 21:26:33 -0700
Adding a box around each sprite so they don't wander too far. Added a buy/sell screen to appropriate shops.
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 16:12:20 -0700
Polished up user input for menus and dialogue
Justin Armstrong justinmeister@gmail.com
Mon, 24 Mar 2014 10:13:59 -0700
Items bought in store are now added to the game's data. Added a Demon and another female villager.
Justin Armstrong justinmeister@gmail.com
Sun, 23 Mar 2014 22:42:59 -0700
Added new items for each shop
Justin Armstrong justinmeister@gmail.com
Sat, 22 Mar 2014 23:05:13 -0700
There is now a different shop owner for each shop type.
Justin Armstrong justinmeister@gmail.com
Sat, 22 Mar 2014 10:35:51 -0700
Minor refactoring
Justin Armstrong justinmeister@gmail.com
Fri, 21 Mar 2014 23:26:05 -0700
Menu system for inn is now fully functional
Justin Armstrong justinmeister@gmail.com
Fri, 21 Mar 2014 22:34:02 -0700
You can now buy a room and gold will be deducted. Your gold total is displayed. You now leave the shop in the proper direction.
Justin Armstrong justinmeister@gmail.com
Thu, 20 Mar 2014 10:18:20 -0700
Added selection menu to shop. You can enter and leave the shop now.
Justin Armstrong justinmeister@gmail.com
Thu, 20 Mar 2014 00:44:07 -0700
Added shop dialogue and a counter
Justin Armstrong justinmeister@gmail.com
Wed, 19 Mar 2014 11:24:45 -0700
Added a shop keep
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 23:08:57 -0700
Started shop level state
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 19:22:49 -0700
Added an item box, ability to receive items
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 11:20:10 -0700
Added talking well
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 00:35:09 -0700
Mostly finished castle, added King.
Justin Armstrong justinmeister@gmail.com
Tue, 18 Mar 2014 00:01:11 -0700
If the player returns to the town after going to the castle, he will be placed at the place he entered the castle, rather than just resetting to the bottom of the map.
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 19:03:27 -0700
Refactored level states, began making the castle level
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 17:01:01 -0700
Added portals at every door to reset the level state. In the future will allow the character to to leave the town, enter the castle, shops, etc.
Justin Armstrong justinmeister@gmail.com
Mon, 17 Mar 2014 10:25:31 -0700
Edited README
Justin Armstrong justinmeister@gmail.com
Sun, 16 Mar 2014 23:40:12 -0700
Multiple textboxes per sprite work now. Arrow indicates more dialogue. Added additional dialogue to villager and soldier.
Justin Armstrong justinmeister@gmail.com
Sun, 16 Mar 2014 11:12:07 -0700
Making it executable
Justin Armstrong justinmeister@gmail.com
Sat, 15 Mar 2014 12:02:46 -0700
Textboxes are now closed based on user input. Level freezes while dialogue box is on screen
Justin Armstrong justinmeister@gmail.com
Sat, 15 Mar 2014 11:46:20 -0700
Updated screenshot
Justin Armstrong justinmeister@gmail.com
Fri, 14 Mar 2014 19:23:08 -0700
Town sprites can now move around. Collision for these moving sprites work.
Justin Armstrong justinmeister@gmail.com
Fri, 14 Mar 2014 19:00:14 -0700
Fixed textbox bug, added inn sign, soldier animation
Justin Armstrong justinmeister@gmail.com
Thu, 13 Mar 2014 23:09:43 -0700
Extracted out all tilemapping code into a separate module. Town state is super tiny and organized now.
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 22:55:55 -0700
Dialogue boxes handled in separate class, dialogue text now an attribute of sprites.
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 11:39:47 -0700
Began implementing dialogue boxes
Justin Armstrong justinmeister@gmail.com
Wed, 12 Mar 2014 09:43:21 -0700
Added soldiers, modified castle
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 20:16:50 -0700
Changed collision to using blockers for sprites and objects
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 17:39:47 -0700
Subclassed Player, added a girl sprite, added two girls to map
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 12:17:36 -0700
Finished blockers
Justin Armstrong justinmeister@gmail.com
Mon, 10 Mar 2014 09:40:55 -0700
Added blockers so player can't walk into obstacles
Justin Armstrong justinmeister@gmail.com
Sun, 09 Mar 2014 21:40:43 -0700
Finished castle
Justin Armstrong justinmeister@gmail.com
Sun, 09 Mar 2014 01:29:16 -0800
Expanded out the map, added shops
Justin Armstrong justinmeister@gmail.com
Fri, 07 Mar 2014 12:06:10 -0800
Updated README
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:57:49 -0800
Updated README
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:56:28 -0800
Added screenshot
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:54:09 -0800
Began fleshing out the map some more
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:41:46 -0800
Viewport stays centered on player
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:15:31 -0800
Added walking animation
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 23:06:15 -0800
Character added, can sort of move around
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 10:52:16 -0800
Began using a .txt tile map
Justin Armstrong justinmeister@gmail.com
Thu, 06 Mar 2014 00:03:42 -0800
Let's simplify things
Justin Armstrong justinmeister@gmail.com
Tue, 04 Mar 2014 10:30:19 -0800
Town map nearly complete
Justin Armstrong justinmeister@gmail.com
Fri, 28 Feb 2014 10:57:10 -0800
Began creating tile map
Justin Armstrong justinmeister@gmail.com
Fri, 28 Feb 2014 00:44:34 -0800
Edited .gitignore
Justin Armstrong justinmeister@gmail.com
Thu, 27 Feb 2014 22:46:14 -0800
Created game skeleton
Justin Armstrong justinmeister@gmail.com
Thu, 27 Feb 2014 22:42:39 -0800
Initial commit
justinmeister justinmeister@gmail.com
Thu, 27 Feb 2014 09:06:55 -0800