Assets/Scripts/Battle/Fighters/Mutant.cs (view raw)
1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4
5public class Mutant : Orc
6{
7 public Mutant()
8 {
9 stats = new Stats("Mutant");
10 description = "He's kinda strong, but still as dumb as a rock.";
11
12 goldDrop = 60;
13 itemsDrop = new Inventory();
14 itemsDrop.generateItem(new ItemInfo(new Potion(), 1));
15 //itemsDrop.generateItem(new ItemInfo(new Key(), 1));
16
17 dead = defending = false;
18 }
19}