add enemies in level1
Marco Andronaco andronacomarco@gmail.com
Fri, 17 Apr 2020 12:54:13 +0200
3 files changed,
430 insertions(+),
16 deletions(-)
M
Assets/AudioMixers/MasterVolume.mixer
→
Assets/AudioMixers/MasterVolume.mixer
@@ -118,7 +118,7 @@ m_Send: 00000000000000000000000000000000
m_Effects: - {fileID: -2439449368958911466} m_UserColorIndex: 0 - m_Mute: 1 + m_Mute: 0 m_Solo: 0 m_BypassEffects: 0 --- !u!243 &8739253723341074782
M
Assets/Models/Archer/BattleArcherAnimator.controller
→
Assets/Models/Archer/BattleArcherAnimator.controller
@@ -311,49 +311,49 @@ m_Type: 9
m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Alive m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Corpse m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Attack m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Damage m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Victory m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: Heal m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} - m_Name: MagicAttack m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer@@ -656,7 +656,7 @@ serializedVersion: 3
m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0.9013158 - m_HasExitTime: 1 + m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1
M
Assets/Scenes/Level1.unity
→
Assets/Scenes/Level1.unity
@@ -176,6 +176,144 @@ worst moment possible.\r"
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