all repos — mgba @ 1616ec83a23401103e9397d04ed46ef73fe3489f

mGBA Game Boy Advance Emulator

Stub out incomplete addressing mode 1 opcodes
Jeffrey Pfau jeffrey@endrift.com
Thu, 11 Apr 2013 02:13:35 -0700
commit

1616ec83a23401103e9397d04ed46ef73fe3489f

parent

4fbed66bdb1cb69f60c6fa4642c778e6cc071fe3

1 files changed, 5 insertions(+), 0 deletions(-)

jump to
M src/isa-arm.csrc/isa-arm.c

@@ -24,6 +24,7 @@ }

static inline void _shiftLSLR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; + ARM_STUB; } static inline void _shiftLSR(struct ARMCore* cpu, uint32_t opcode) {

@@ -40,6 +41,7 @@ }

static inline void _shiftLSRR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; + ARM_STUB; } static inline void _shiftASR(struct ARMCore* cpu, uint32_t opcode) {

@@ -56,15 +58,18 @@ }

static inline void _shiftASRR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; + ARM_STUB; } static inline void _shiftROR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; int immediate = (opcode & 0x00000F80) >> 7; + ARM_STUB; } static inline void _shiftRORR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; + ARM_STUB; } static inline void _immediate(struct ARMCore* cpu, uint32_t opcode) {