all repos — mgba @ 1f2bef0ceb21076a6a6ba6e085187f152fa31dad

mGBA Game Boy Advance Emulator

PSP2: Stop underclocking when menuing
Jeffrey Pfau jeffrey@endrift.com
Tue, 30 Aug 2016 09:43:49 -0700
commit

1f2bef0ceb21076a6a6ba6e085187f152fa31dad

parent

d5cfcf219ec1502cc152b331e74e512c5c0af674

2 files changed, 3 insertions(+), 2 deletions(-)

jump to
M CHANGESCHANGES

@@ -83,6 +83,7 @@ - VFS: Improve zip file detection

- Util: Add endswith - GUI: Only reload config if manually saved - GBA Serialize: Savestates now store if CPU was halted + - PSP2: Stop underclocking when menuing 0.4.1: (2016-07-11) Bugfixes:
M src/platform/psp2/psp2-context.csrc/platform/psp2/psp2-context.c

@@ -174,7 +174,7 @@ void mPSP2Setup(struct mGUIRunner* runner) {

mCoreConfigSetDefaultIntValue(&runner->config, "threadedVideo", 1); mCoreLoadForeignConfig(runner->core, &runner->config); - scePowerSetArmClockFrequency(80); + scePowerSetArmClockFrequency(333); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CROSS, GBA_KEY_A); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_CIRCLE, GBA_KEY_B); mPSP2MapKey(&runner->core->inputMap, SCE_CTRL_START, GBA_KEY_START);

@@ -295,7 +295,7 @@ #endif

default: break; } - scePowerSetArmClockFrequency(80); + scePowerSetArmClockFrequency(333); } void mPSP2Paused(struct mGUIRunner* runner) {