all repos — mgba @ 25a8b125ed8c75a3891f7a1a23ac664c5c5fb598

mGBA Game Boy Advance Emulator

GBA Video: Allow windows that end at 256
Vicki Pfau vi@endrift.com
Sun, 19 Mar 2017 14:30:40 -0700
commit

25a8b125ed8c75a3891f7a1a23ac664c5c5fb598

parent

2a5aac586821f0b86f44a5854763eca9fc483041

2 files changed, 14 insertions(+), 8 deletions(-)

jump to
M include/mgba/internal/gba/renderers/video-software.hinclude/mgba/internal/gba/renderers/video-software.h

@@ -80,8 +80,8 @@

#define IS_WRITABLE(PIXEL) ((PIXEL) & 0xFE000000) struct WindowRegion { - uint8_t end; - uint8_t start; + int end; + int start; }; DECL_BITFIELD(GBAWindowControl, uint8_t);

@@ -168,7 +168,7 @@

int start; int end; int masterEnd; - unsigned masterHeight; + int masterHeight; int masterScanlines; int masterBright;
M src/gba/renderers/video-software.csrc/gba/renderers/video-software.c

@@ -282,7 +282,7 @@ softwareRenderer->blendDirty = true;

} break; case REG_WIN0H: - softwareRenderer->winN[0].h.end = value; + softwareRenderer->winN[0].h.end = value & 0xFF; softwareRenderer->winN[0].h.start = value >> 8; if (softwareRenderer->winN[0].h.start > softwareRenderer->masterEnd && softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end) { softwareRenderer->winN[0].h.start = 0;

@@ -293,9 +293,12 @@ if (softwareRenderer->winN[0].h.start > softwareRenderer->masterEnd) {

softwareRenderer->winN[0].h.start = softwareRenderer->masterEnd; } } + if (softwareRenderer->masterEnd > 0xFF && softwareRenderer->winN[0].h.end == (softwareRenderer->masterEnd & 0xFF) && softwareRenderer->winN[0].h.start != softwareRenderer->winN[0].h.end) { + softwareRenderer->winN[0].h.end = softwareRenderer->masterEnd; + } break; case REG_WIN1H: - softwareRenderer->winN[1].h.end = value; + softwareRenderer->winN[1].h.end = value & 0xFF; softwareRenderer->winN[1].h.start = value >> 8; if (softwareRenderer->winN[1].h.start > softwareRenderer->masterEnd && softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end) { softwareRenderer->winN[1].h.start = 0;

@@ -306,9 +309,12 @@ if (softwareRenderer->winN[1].h.start > softwareRenderer->masterEnd) {

softwareRenderer->winN[1].h.start = softwareRenderer->masterEnd; } } + if (softwareRenderer->masterEnd > 0xFF && softwareRenderer->winN[1].h.end == (softwareRenderer->masterEnd & 0xFF) && softwareRenderer->winN[1].h.start != softwareRenderer->winN[1].h.end) { + softwareRenderer->winN[1].h.end = softwareRenderer->masterEnd; + } break; case REG_WIN0V: - softwareRenderer->winN[0].v.end = value; + softwareRenderer->winN[0].v.end = value & 0xFF; softwareRenderer->winN[0].v.start = value >> 8; if (softwareRenderer->winN[0].v.start > softwareRenderer->masterHeight && softwareRenderer->winN[0].v.start > softwareRenderer->winN[0].v.end) { softwareRenderer->winN[0].v.start = 0;

@@ -321,7 +327,7 @@ }

} break; case REG_WIN1V: - softwareRenderer->winN[1].v.end = value; + softwareRenderer->winN[1].v.end = value & 0xFF; softwareRenderer->winN[1].v.start = value >> 8; if (softwareRenderer->winN[1].v.start > softwareRenderer->masterHeight && softwareRenderer->winN[1].v.start > softwareRenderer->winN[1].v.end) { softwareRenderer->winN[1].v.start = 0;

@@ -607,7 +613,7 @@ static void GBAVideoSoftwareRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {

struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer; const color_t* colorPixels = pixels; - unsigned i; + int i; for (i = 0; i < softwareRenderer->masterHeight; ++i) { memmove(&softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * i], &colorPixels[stride * i], softwareRenderer->masterEnd * BYTES_PER_PIXEL); }