GBA I/O: Handle audio registers specially when deserializing
Vicki Pfau vi@endrift.com
Sat, 04 Feb 2017 18:30:50 -0800
2 files changed,
6 insertions(+),
5 deletions(-)
M
CHANGES
→
CHANGES
@@ -23,6 +23,7 @@ - Qt: Fix timing issues on high refresh rate monitors
- GBA Savedata: Fix savedata unmasking (fixes mgba.io/i/441) - Util: Fix overflow when loading invalid UPS patches - Tools: Fix recurring multiple times over the same library + - GBA I/O: Handle audio registers specially when deserializing Misc: - SDL: Remove scancode key input - GBA Video: Clean up unused timers
M
src/gba/io.c
→
src/gba/io.c
@@ -251,8 +251,8 @@ 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // Audio - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 1, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0,@@ -292,9 +292,9 @@ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Audio - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 1, 0, 0, 0, 0, 0, + 1, 1, 1, 0, 1, 0, 1, 0, + 1, 1, 1, 0, 1, 0, 1, 0, + 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, // DMA