all repos — mgba @ 3d12659fca98a67ade5af3371ce1b0fafcd3cd53

mGBA Game Boy Advance Emulator

Stack trace: trace mode CLI control
Adam Higerd chighland@gmail.com
Mon, 27 Jul 2020 21:10:58 -0500
commit

3d12659fca98a67ade5af3371ce1b0fafcd3cd53

parent

80f78f168281b01a956bd24b35b244f6425e72c8

2 files changed, 29 insertions(+), 8 deletions(-)

jump to
M include/mgba/internal/debugger/stack-trace.hinclude/mgba/internal/debugger/stack-trace.h

@@ -19,8 +19,7 @@ STACK_TRACE_DISABLED = 0,

STACK_TRACE_ENABLED = 1, STACK_TRACE_BREAK_ON_RETURN = 2, STACK_TRACE_BREAK_ON_CALL = 4, - STACK_TRACE_BREAK_ON_BOTH = STACK_TRACE_BREAK_ON_RETURN | STACK_TRACE_BREAK_ON_CALL, - STACK_TRACE_RUN_TO_FINISH = 8 + STACK_TRACE_BREAK_ON_BOTH = STACK_TRACE_BREAK_ON_RETURN | STACK_TRACE_BREAK_ON_CALL }; struct mStackFrame {
M src/debugger/cli-debugger.csrc/debugger/cli-debugger.c

@@ -92,7 +92,7 @@ { "reset", _reset, "", "Reset the emulation" },

{ "r/1", _readByte, "I", "Read a byte from a specified offset" }, { "r/2", _readHalfword, "I", "Read a halfword from a specified offset" }, { "r/4", _readWord, "I", "Read a word from a specified offset" }, - { "stackmode", _setStackTraceMode, "S", "Changes the stack tracing mode" }, + { "stack", _setStackTraceMode, "S", "Changes the stack tracing mode" }, { "status", _printStatus, "", "Print the current status" }, { "trace", _trace, "Is", "Trace a number of instructions" }, { "w/1", _writeByte, "II", "Write a byte at a specified offset" },

@@ -1172,13 +1172,12 @@ static void _backtrace(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {

if (!CLIDebuggerCheckTraceMode(debugger, true)) { return; } - struct mDebuggerPlatform* platform = debugger->d.platform; struct mStackTrace* stack = &debugger->d.stackTrace; - size_t frames = mStackTraceGetDepth(stack); + ssize_t frames = mStackTraceGetDepth(stack); if (dv && dv->type == CLIDV_INT_TYPE && dv->intValue < frames) { frames = dv->intValue; } - size_t i; + ssize_t i; for (i = 0; i < frames; ++i) { char trace[1024]; size_t traceSize = sizeof(trace) - 2;

@@ -1206,7 +1205,30 @@ static void _setStackTraceMode(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {

if (!CLIDebuggerCheckTraceMode(debugger, false)) { return; } + if (!dv) { + debugger->backend->printf(debugger->backend, "off disable stack tracing (default)\n"); + debugger->backend->printf(debugger->backend, "trace-only enable stack tracing\n"); + debugger->backend->printf(debugger->backend, "break-call break on function calls\n"); + debugger->backend->printf(debugger->backend, "break-return break on function returns\n"); + debugger->backend->printf(debugger->backend, "break-all break on function calls and returns\n"); + return; + } + if (dv->type != CLIDV_CHAR_TYPE) { + debugger->backend->printf(debugger->backend, "%s\n", ERROR_INVALID_ARGS); + return; + } struct mDebuggerPlatform* platform = debugger->d.platform; - // TODO: get mode from vector - platform->setStackTraceMode(platform, STACK_TRACE_ENABLED); + if (strcmp(dv->charValue, "off") == 0) { + platform->setStackTraceMode(platform, STACK_TRACE_DISABLED); + } else if (strcmp(dv->charValue, "trace-only") == 0) { + platform->setStackTraceMode(platform, STACK_TRACE_ENABLED); + } else if (strcmp(dv->charValue, "break-call") == 0) { + platform->setStackTraceMode(platform, STACK_TRACE_BREAK_ON_CALL); + } else if (strcmp(dv->charValue, "break-return") == 0) { + platform->setStackTraceMode(platform, STACK_TRACE_BREAK_ON_RETURN); + } else if (strcmp(dv->charValue, "break-all") == 0) { + platform->setStackTraceMode(platform, STACK_TRACE_BREAK_ON_BOTH); + } else { + debugger->backend->printf(debugger->backend, "%s\n", ERROR_INVALID_ARGS); + } }