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mGBA Game Boy Advance Emulator

Vita: Fix analog controls (fixes #1554)
Vicki Pfau vi@endrift.com
Wed, 23 Oct 2019 19:14:07 -0700
commit

3d5ec91a2a5a96a4b393a34a92448fc698d9e526

parent

3241df238b4ac2f163c51c85951f93e4082b02dc

2 files changed, 4 insertions(+), 0 deletions(-)

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M CHANGESCHANGES

@@ -85,6 +85,9 @@ - Qt, OpenGL: Disable integer scaling for dimensions that don't fit

- Switch: Dynamic display resizing - Switch: Support file associations - Vita: L2/R2 and L3/R3 can now be mapped on PSTV (fixes mgba.io/i/1292) +Changes from beta 1: +Other fixes: + - Vita: Fix analog controls (fixes mgba.io/i/1554) 0.8 beta 1: (2019-10-20) - Initial beta for 0.8
M src/platform/psp2/main.csrc/platform/psp2/main.c

@@ -165,6 +165,7 @@ };

sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START); sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG_WIDE); + sceCtrlSetSamplingModeExt(SCE_CTRL_MODE_ANALOG_WIDE); sceSysmoduleLoadModule(SCE_SYSMODULE_PHOTO_EXPORT); sceSysmoduleLoadModule(SCE_SYSMODULE_APPUTIL);