Libretro: Merge downstream changes back upstream, adapted for 0.5 API
@@ -5,6 +5,7 @@ - Support for encrypted CodeBreaker GBA cheats
- Emulation of Vast Fame protected GBA carts (taizou) - Tile viewer - Threaded rendering mode + - Libretro: Memory map and achievement support (leiradel) Bugfixes: - SDL: Fix axes being mapped wrong - GBA Memory: Fix mirror on non-overdumped Classic NES games
@@ -92,7 +92,7 @@ mCoreLoadConfig(core);
} unsigned retro_api_version(void) { - return RETRO_API_VERSION; + return RETRO_API_VERSION; } void retro_set_environment(retro_environment_t env) {@@ -146,7 +146,7 @@ info->geometry.base_height = height;
info->geometry.max_width = width; info->geometry.max_height = height; info->geometry.aspect_ratio = width / (double) height; - info->timing.fps = GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH; + info->timing.fps = GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH; info->timing.sample_rate = 32768; }@@ -338,6 +338,83 @@ if (bios) {
core->loadBIOS(core, bios, 0); } } + + struct retro_memory_descriptor descs[11]; + struct retro_memory_map mmaps; + size_t romSize = game->size + (game->size & 1); + + memset(descs, 0, sizeof(descs)); + size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM); + + /* Map internal working RAM */ + descs[0].ptr = gba->memory.iwram; + descs[0].start = BASE_WORKING_IRAM; + descs[0].len = SIZE_WORKING_IRAM; + descs[0].select = 0xFF000000; + + /* Map working RAM */ + descs[1].ptr = gba->memory.wram; + descs[1].start = BASE_WORKING_RAM; + descs[1].len = SIZE_WORKING_RAM; + descs[1].select = 0xFF000000; + + /* Map save RAM */ + /* TODO: if SRAM is flash, use start=0 addrspace="S" instead */ + descs[2].ptr = savedataSize ? savedata : NULL; + descs[2].start = BASE_CART_SRAM; + descs[2].len = savedataSize; + + /* Map ROM */ + descs[3].ptr = gba->memory.rom; + descs[3].start = BASE_CART0; + descs[3].len = romSize; + descs[3].flags = RETRO_MEMDESC_CONST; + + descs[4].ptr = gba->memory.rom; + descs[4].start = BASE_CART1; + descs[4].len = romSize; + descs[4].flags = RETRO_MEMDESC_CONST; + + descs[5].ptr = gba->memory.rom; + descs[5].start = BASE_CART2; + descs[5].len = romSize; + descs[5].flags = RETRO_MEMDESC_CONST; + + /* Map BIOS */ + descs[6].ptr = gba->memory.bios; + descs[6].start = BASE_BIOS; + descs[6].len = SIZE_BIOS; + descs[6].flags = RETRO_MEMDESC_CONST; + + /* Map VRAM */ + descs[7].ptr = gba->video.vram; + descs[7].start = BASE_VRAM; + descs[7].len = SIZE_VRAM; + descs[7].select = 0xFF000000; + + /* Map palette RAM */ + descs[8].ptr = gba->video.palette; + descs[8].start = BASE_PALETTE_RAM; + descs[8].len = SIZE_PALETTE_RAM; + descs[8].select = 0xFF000000; + + /* Map OAM */ + descs[9].ptr = &gba->video.oam; /* video.oam is a structure */ + descs[9].start = BASE_OAM; + descs[9].len = SIZE_OAM; + descs[9].select = 0xFF000000; + + /* Map mmapped I/O */ + descs[10].ptr = gba->memory.io; + descs[10].start = BASE_IO; + descs[10].len = SIZE_IO; + + mmaps.descriptors = descs; + mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]); + + bool yes = true; + environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps); + environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes); } #endif
@@ -1,4 +1,4 @@
-/* Copyright (C) 2010-2015 The RetroArch team +/* Copyright (C) 2010-2016 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this libretro API header (libretro.h).@@ -41,6 +41,40 @@ #define false 0
#else #include <stdbool.h> #endif +#endif + +#ifndef RETRO_CALLCONV +# if defined(__GNUC__) && defined(__i386__) && !defined(__x86_64__) +# define RETRO_CALLCONV __attribute__((cdecl)) +# elif defined(_MSC_VER) && defined(_M_X86) && !defined(_M_X64) +# define RETRO_CALLCONV __cdecl +# else +# define RETRO_CALLCONV /* all other platforms only have one calling convention each */ +# endif +#endif + +#ifndef RETRO_API +# if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) +# ifdef RETRO_IMPORT_SYMBOLS +# ifdef __GNUC__ +# define RETRO_API RETRO_CALLCONV __attribute__((__dllimport__)) +# else +# define RETRO_API RETRO_CALLCONV __declspec(dllimport) +# endif +# else +# ifdef __GNUC__ +# define RETRO_API RETRO_CALLCONV __attribute__((__dllexport__)) +# else +# define RETRO_API RETRO_CALLCONV __declspec(dllexport) +# endif +# endif +# else +# if defined(__GNUC__) && __GNUC__ >= 4 && !defined(__CELLOS_LV2__) +# define RETRO_API RETRO_CALLCONV __attribute__((__visibility__("default"))) +# else +# define RETRO_API RETRO_CALLCONV +# endif +# endif #endif /* Used for checking API/ABI mismatches that can break libretro@@ -165,13 +199,15 @@ #define RETRO_DEVICE_ID_ANALOG_X 0
#define RETRO_DEVICE_ID_ANALOG_Y 1 /* Id values for MOUSE. */ -#define RETRO_DEVICE_ID_MOUSE_X 0 -#define RETRO_DEVICE_ID_MOUSE_Y 1 -#define RETRO_DEVICE_ID_MOUSE_LEFT 2 -#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 -#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4 -#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5 -#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6 +#define RETRO_DEVICE_ID_MOUSE_X 0 +#define RETRO_DEVICE_ID_MOUSE_Y 1 +#define RETRO_DEVICE_ID_MOUSE_LEFT 2 +#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 +#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4 +#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5 +#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6 +#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP 7 +#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN 8 /* Id values for LIGHTGUN types. */ #define RETRO_DEVICE_ID_LIGHTGUN_X 0@@ -206,6 +242,8 @@ RETRO_LANGUAGE_RUSSIAN = 8,
RETRO_LANGUAGE_KOREAN = 9, RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10, RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11, + RETRO_LANGUAGE_ESPERANTO = 12, + RETRO_LANGUAGE_POLISH = 13, RETRO_LANGUAGE_LAST, /* Ensure sizeof(enum) == sizeof(int) */@@ -693,9 +731,10 @@ * The purpose of this interface is to be able to retrieve
* location-based information from the host device, * such as current latitude / longitude. */ -#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 +#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 /* Old name, kept for compatibility. */ +#define RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY 30 /* const char ** -- - * Returns the "content" directory of the frontend. + * Returns the "core assets" directory of the frontend. * This directory can be used to store specific assets that the * core relies upon, such as art assets, * input data, etc etc.@@ -851,6 +890,91 @@ /* unsigned * --
* Returns the specified language of the frontend, if specified by the user. * It can be used by the core for localization purposes. */ +#define RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER (40 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_framebuffer * -- + * Returns a preallocated framebuffer which the core can use for rendering + * the frame into when not using SET_HW_RENDER. + * The framebuffer returned from this call must not be used + * after the current call to retro_run() returns. + * + * The goal of this call is to allow zero-copy behavior where a core + * can render directly into video memory, avoiding extra bandwidth cost by copying + * memory from core to video memory. + * + * If this call succeeds and the core renders into it, + * the framebuffer pointer and pitch can be passed to retro_video_refresh_t. + * If the buffer from GET_CURRENT_SOFTWARE_FRAMEBUFFER is to be used, + * the core must pass the exact + * same pointer as returned by GET_CURRENT_SOFTWARE_FRAMEBUFFER; + * i.e. passing a pointer which is offset from the + * buffer is undefined. The width, height and pitch parameters + * must also match exactly to the values obtained from GET_CURRENT_SOFTWARE_FRAMEBUFFER. + * + * It is possible for a frontend to return a different pixel format + * than the one used in SET_PIXEL_FORMAT. This can happen if the frontend + * needs to perform conversion. + * + * It is still valid for a core to render to a different buffer + * even if GET_CURRENT_SOFTWARE_FRAMEBUFFER succeeds. + * + * A frontend must make sure that the pointer obtained from this function is + * writeable (and readable). + */ + +enum retro_hw_render_interface_type +{ + RETRO_HW_RENDER_INTERFACE_VULKAN = 0, + RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX +}; + +/* Base struct. All retro_hw_render_interface_* types + * contain at least these fields. */ +struct retro_hw_render_interface +{ + enum retro_hw_render_interface_type interface_type; + unsigned interface_version; +}; +#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_hw_render_interface ** -- + * Returns an API specific rendering interface for accessing API specific data. + * Not all HW rendering APIs support or need this. + * The contents of the returned pointer is specific to the rendering API + * being used. See the various headers like libretro_vulkan.h, etc. + * + * GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called. + * Similarly, after context_destroyed callback returns, + * the contents of the HW_RENDER_INTERFACE are invalidated. + */ + +#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const bool * -- + * If true, the libretro implementation supports achievements + * either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS + * or via retro_get_memory_data/retro_get_memory_size. + * + * This must be called before the first call to retro_run. + */ + +enum retro_hw_render_context_negotiation_interface_type +{ + RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN = 0, + RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_DUMMY = INT_MAX +}; + +/* Base struct. All retro_hw_render_context_negotiation_interface_* types + * contain at least these fields. */ +struct retro_hw_render_context_negotiation_interface +{ + enum retro_hw_render_context_negotiation_interface_type interface_type; + unsigned interface_version; +}; +#define RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE (43 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_hw_render_context_negotiation_interface * -- + * Sets an interface which lets the libretro core negotiate with frontend how a context is created. + * The semantics of this interface depends on which API is used in SET_HW_RENDER earlier. + * This interface will be used when the frontend is trying to create a HW rendering context, + * so it will be used after SET_HW_RENDER, but before the context_reset callback. + */ #define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */ #define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */@@ -907,9 +1031,9 @@ size_t len;
/* To go from emulated address to physical address, the following * order applies: - * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. - * - * The address space name must consist of only a-zA-Z0-9_-, + * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. */ + + /* The address space name must consist of only a-zA-Z0-9_-, * should be as short as feasible (maximum length is 8 plus the NUL), * and may not be any other address space plus one or more 0-9A-F * at the end.@@ -929,12 +1053,43 @@ * 'a'+blank - valid ('a' is not in 0-9A-F)
* 'a'+'A' - valid (neither is a prefix of each other) * 'AR'+blank - valid ('R' is not in 0-9A-F) * 'ARB'+blank - valid (the B can't be part of the address either, because - * there is no namespace 'AR') + * there is no namespace 'AR') * blank+'B' - not valid, because it's ambigous which address space B1234 - * would refer to. + * would refer to. * The length can't be used for that purpose; the frontend may want * to append arbitrary data to an address, without a separator. */ const char *addrspace; + + /* TODO: When finalizing this one, add a description field, which should be + * "WRAM" or something roughly equally long. */ + + /* TODO: When finalizing this one, replace 'select' with 'limit', which tells + * which bits can vary and still refer to the same address (limit = ~select). + * TODO: limit? range? vary? something else? */ + + /* TODO: When finalizing this one, if 'len' is above what 'select' (or + * 'limit') allows, it's bankswitched. Bankswitched data must have both 'len' + * and 'select' != 0, and the mappings don't tell how the system switches the + * banks. */ + + /* TODO: When finalizing this one, fix the 'len' bit removal order. + * For len=0x1800, pointer 0x1C00 should go to 0x1400, not 0x0C00. + * Algorithm: Take bits highest to lowest, but if it goes above len, clear + * the most recent addition and continue on the next bit. + * TODO: Can the above be optimized? Is "remove the lowest bit set in both + * pointer and 'len'" equivalent? */ + + /* TODO: Some emulators (MAME?) emulate big endian systems by only accessing + * the emulated memory in 32-bit chunks, native endian. But that's nothing + * compared to Darek Mihocka <http://www.emulators.com/docs/nx07_vm101.htm> + * (section Emulation 103 - Nearly Free Byte Reversal) - he flips the ENTIRE + * RAM backwards! I'll want to represent both of those, via some flags. + * + * I suspect MAME either didn't think of that idea, or don't want the #ifdef. + * Not sure which, nor do I really care. */ + + /* TODO: Some of those flags are unused and/or don't really make sense. Clean + * them up. */ }; /* The frontend may use the largest value of 'start'+'select' in a@@ -1064,7 +1219,7 @@ /* The type passed to retro_load_game_special(). */
unsigned id; }; -typedef void (*retro_proc_address_t)(void); +typedef void (RETRO_CALLCONV *retro_proc_address_t)(void); /* libretro API extension functions: * (None here so far).@@ -1080,7 +1235,7 @@ * The symbol name must be equal to the function name,
* e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo". * The returned function pointer must be cast to the corresponding type. */ -typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym); +typedef retro_proc_address_t (RETRO_CALLCONV *retro_get_proc_address_t)(const char *sym); struct retro_get_proc_address_interface {@@ -1098,7 +1253,7 @@ RETRO_LOG_DUMMY = INT_MAX
}; /* Logging function. Takes log level argument as well. */ -typedef void (*retro_log_printf_t)(enum retro_log_level level, +typedef void (RETRO_CALLCONV *retro_log_printf_t)(enum retro_log_level level, const char *fmt, ...); struct retro_log_callback@@ -1125,6 +1280,10 @@ #define RETRO_SIMD_AVX2 (1 << 12)
#define RETRO_SIMD_VFPU (1 << 13) #define RETRO_SIMD_PS (1 << 14) #define RETRO_SIMD_AES (1 << 15) +#define RETRO_SIMD_VFPV3 (1 << 16) +#define RETRO_SIMD_VFPV4 (1 << 17) +#define RETRO_SIMD_POPCNT (1 << 18) +#define RETRO_SIMD_MOVBE (1 << 19) typedef uint64_t retro_perf_tick_t; typedef int64_t retro_time_t;@@ -1142,34 +1301,34 @@
/* Returns current time in microseconds. * Tries to use the most accurate timer available. */ -typedef retro_time_t (*retro_perf_get_time_usec_t)(void); +typedef retro_time_t (RETRO_CALLCONV *retro_perf_get_time_usec_t)(void); /* A simple counter. Usually nanoseconds, but can also be CPU cycles. * Can be used directly if desired (when creating a more sophisticated * performance counter system). * */ -typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void); +typedef retro_perf_tick_t (RETRO_CALLCONV *retro_perf_get_counter_t)(void); /* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */ -typedef uint64_t (*retro_get_cpu_features_t)(void); +typedef uint64_t (RETRO_CALLCONV *retro_get_cpu_features_t)(void); /* Asks frontend to log and/or display the state of performance counters. * Performance counters can always be poked into manually as well. */ -typedef void (*retro_perf_log_t)(void); +typedef void (RETRO_CALLCONV *retro_perf_log_t)(void); /* Register a performance counter. * ident field must be set with a discrete value and other values in * retro_perf_counter must be 0. * Registering can be called multiple times. To avoid calling to * frontend redundantly, you can check registered field first. */ -typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter); +typedef void (RETRO_CALLCONV *retro_perf_register_t)(struct retro_perf_counter *counter); /* Starts a registered counter. */ -typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter); +typedef void (RETRO_CALLCONV *retro_perf_start_t)(struct retro_perf_counter *counter); /* Stops a registered counter. */ -typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter); +typedef void (RETRO_CALLCONV *retro_perf_stop_t)(struct retro_perf_counter *counter); /* For convenience it can be useful to wrap register, start and stop in macros. * E.g.:@@ -1232,10 +1391,10 @@ #define RETRO_SENSOR_ACCELEROMETER_X 0
#define RETRO_SENSOR_ACCELEROMETER_Y 1 #define RETRO_SENSOR_ACCELEROMETER_Z 2 -typedef bool (*retro_set_sensor_state_t)(unsigned port, +typedef bool (RETRO_CALLCONV *retro_set_sensor_state_t)(unsigned port, enum retro_sensor_action action, unsigned rate); -typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id); +typedef float (RETRO_CALLCONV *retro_sensor_get_input_t)(unsigned port, unsigned id); struct retro_sensor_interface {@@ -1252,22 +1411,22 @@ RETRO_CAMERA_BUFFER_DUMMY = INT_MAX
}; /* Starts the camera driver. Can only be called in retro_run(). */ -typedef bool (*retro_camera_start_t)(void); +typedef bool (RETRO_CALLCONV *retro_camera_start_t)(void); /* Stops the camera driver. Can only be called in retro_run(). */ -typedef void (*retro_camera_stop_t)(void); +typedef void (RETRO_CALLCONV *retro_camera_stop_t)(void); /* Callback which signals when the camera driver is initialized * and/or deinitialized. * retro_camera_start_t can be called in initialized callback. */ -typedef void (*retro_camera_lifetime_status_t)(void); +typedef void (RETRO_CALLCONV *retro_camera_lifetime_status_t)(void); /* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer. * Width, height and pitch are similar to retro_video_refresh_t. * First pixel is top-left origin. */ -typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer, +typedef void (RETRO_CALLCONV *retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer, unsigned width, unsigned height, size_t pitch); /* A callback for when OpenGL textures are used.@@ -1288,7 +1447,7 @@ *
* GL-specific typedefs are avoided here to avoid relying on gl.h in * the API definition. */ -typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id, +typedef void (RETRO_CALLCONV *retro_camera_frame_opengl_texture_t)(unsigned texture_id, unsigned texture_target, const float *affine); struct retro_camera_callback@@ -1298,13 +1457,17 @@ * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER).
*/ uint64_t caps; - unsigned width; /* Desired resolution for camera. Is only used as a hint. */ + /* Desired resolution for camera. Is only used as a hint. */ + unsigned width; unsigned height; - retro_camera_start_t start; /* Set by frontend. */ - retro_camera_stop_t stop; /* Set by frontend. */ + + /* Set by frontend. */ + retro_camera_start_t start; + retro_camera_stop_t stop; /* Set by libretro core if raw framebuffer callbacks will be used. */ retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer; + /* Set by libretro core if OpenGL texture callbacks will be used. */ retro_camera_frame_opengl_texture_t frame_opengl_texture;@@ -1330,28 +1493,28 @@ *
* interval_ms is the interval expressed in milliseconds. * interval_distance is the distance interval expressed in meters. */ -typedef void (*retro_location_set_interval_t)(unsigned interval_ms, +typedef void (RETRO_CALLCONV *retro_location_set_interval_t)(unsigned interval_ms, unsigned interval_distance); /* Start location services. The device will start listening for changes to the * current location at regular intervals (which are defined with * retro_location_set_interval_t). */ -typedef bool (*retro_location_start_t)(void); +typedef bool (RETRO_CALLCONV *retro_location_start_t)(void); /* Stop location services. The device will stop listening for changes * to the current location. */ -typedef void (*retro_location_stop_t)(void); +typedef void (RETRO_CALLCONV *retro_location_stop_t)(void); /* Get the position of the current location. Will set parameters to * 0 if no new location update has happened since the last time. */ -typedef bool (*retro_location_get_position_t)(double *lat, double *lon, +typedef bool (RETRO_CALLCONV *retro_location_get_position_t)(double *lat, double *lon, double *horiz_accuracy, double *vert_accuracy); /* Callback which signals when the location driver is initialized * and/or deinitialized. * retro_location_start_t can be called in initialized callback. */ -typedef void (*retro_location_lifetime_status_t)(void); +typedef void (RETRO_CALLCONV *retro_location_lifetime_status_t)(void); struct retro_location_callback {@@ -1379,7 +1542,7 @@ * Strength has a range of [0, 0xffff].
* * Returns true if rumble state request was honored. * Calling this before first retro_run() is likely to return false. */ -typedef bool (*retro_set_rumble_state_t)(unsigned port, +typedef bool (RETRO_CALLCONV *retro_set_rumble_state_t)(unsigned port, enum retro_rumble_effect effect, uint16_t strength); struct retro_rumble_interface@@ -1388,7 +1551,7 @@ retro_set_rumble_state_t set_rumble_state;
}; /* Notifies libretro that audio data should be written. */ -typedef void (*retro_audio_callback_t)(void); +typedef void (RETRO_CALLCONV *retro_audio_callback_t)(void); /* True: Audio driver in frontend is active, and callback is * expected to be called regularily.@@ -1397,7 +1560,7 @@ * Audio callback will not be called until set_state has been
* called with true. * Initial state is false (inactive). */ -typedef void (*retro_audio_set_state_callback_t)(bool enabled); +typedef void (RETRO_CALLCONV *retro_audio_set_state_callback_t)(bool enabled); struct retro_audio_callback {@@ -1414,7 +1577,7 @@ * fast-forward, slow-motion and framestepping.
* * In those scenarios the reference frame time value will be used. */ typedef int64_t retro_usec_t; -typedef void (*retro_frame_time_callback_t)(retro_usec_t usec); +typedef void (RETRO_CALLCONV *retro_frame_time_callback_t)(retro_usec_t usec); struct retro_frame_time_callback { retro_frame_time_callback_t callback;@@ -1438,15 +1601,15 @@ * Usually called when frontend reinits video driver.
* Also called first time video driver is initialized, * allowing libretro core to initialize resources. */ -typedef void (*retro_hw_context_reset_t)(void); +typedef void (RETRO_CALLCONV *retro_hw_context_reset_t)(void); /* Gets current framebuffer which is to be rendered to. * Could change every frame potentially. */ -typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void); +typedef uintptr_t (RETRO_CALLCONV *retro_hw_get_current_framebuffer_t)(void); /* Get a symbol from HW context. */ -typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym); +typedef retro_proc_address_t (RETRO_CALLCONV *retro_hw_get_proc_address_t)(const char *sym); enum retro_hw_context_type {@@ -1464,6 +1627,9 @@ /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3,
* use the corresponding enums directly. */ RETRO_HW_CONTEXT_OPENGLES_VERSION = 5, + /* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */ + RETRO_HW_CONTEXT_VULKAN = 6, + RETRO_HW_CONTEXT_DUMMY = INT_MAX };@@ -1486,23 +1652,28 @@ * without any attempt to "free" old resources.
*/ retro_hw_context_reset_t context_reset; - /* Set by frontend. */ + /* Set by frontend. + * TODO: This is rather obsolete. The frontend should not + * be providing preallocated framebuffers. */ retro_hw_get_current_framebuffer_t get_current_framebuffer; /* Set by frontend. */ retro_hw_get_proc_address_t get_proc_address; - /* Set if render buffers should have depth component attached. */ + /* Set if render buffers should have depth component attached. + * TODO: Obsolete. */ bool depth; - /* Set if stencil buffers should be attached. */ + /* Set if stencil buffers should be attached. + * TODO: Obsolete. */ bool stencil; /* If depth and stencil are true, a packed 24/8 buffer will be added. * Only attaching stencil is invalid and will be ignored. */ /* Use conventional bottom-left origin convention. If false, - * standard libretro top-left origin semantics are used. */ + * standard libretro top-left origin semantics are used. + * TODO: Move to GL specific interface. */ bool bottom_left_origin; /* Major version number for core GL context or GLES 3.1+. */@@ -1513,6 +1684,7 @@ unsigned version_minor;
/* If this is true, the frontend will go very far to avoid * resetting context in scenarios like toggling fullscreen, etc. + * TODO: Obsolete? Maybe frontend should just always assume this ... */ bool cache_context;@@ -1562,7 +1734,7 @@ *
* Similarily if only a keycode event is generated with no corresponding * character, character should be 0. */ -typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, +typedef void (RETRO_CALLCONV *retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers); struct retro_keyboard_callback@@ -1586,24 +1758,24 @@
/* If ejected is true, "ejects" the virtual disk tray. * When ejected, the disk image index can be set. */ -typedef bool (*retro_set_eject_state_t)(bool ejected); +typedef bool (RETRO_CALLCONV *retro_set_eject_state_t)(bool ejected); /* Gets current eject state. The initial state is 'not ejected'. */ -typedef bool (*retro_get_eject_state_t)(void); +typedef bool (RETRO_CALLCONV *retro_get_eject_state_t)(void); /* Gets current disk index. First disk is index 0. * If return value is >= get_num_images(), no disk is currently inserted. */ -typedef unsigned (*retro_get_image_index_t)(void); +typedef unsigned (RETRO_CALLCONV *retro_get_image_index_t)(void); /* Sets image index. Can only be called when disk is ejected. * The implementation supports setting "no disk" by using an * index >= get_num_images(). */ -typedef bool (*retro_set_image_index_t)(unsigned index); +typedef bool (RETRO_CALLCONV *retro_set_image_index_t)(unsigned index); /* Gets total number of images which are available to use. */ -typedef unsigned (*retro_get_num_images_t)(void); +typedef unsigned (RETRO_CALLCONV *retro_get_num_images_t)(void); struct retro_game_info;@@ -1619,14 +1791,14 @@ * E.g. replace_image_index(1, NULL), and previous get_image_index()
* returned 4 before. * Index 1 will be removed, and the new index is 3. */ -typedef bool (*retro_replace_image_index_t)(unsigned index, +typedef bool (RETRO_CALLCONV *retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info); /* Adds a new valid index (get_num_images()) to the internal disk list. * This will increment subsequent return values from get_num_images() by 1. * This image index cannot be used until a disk image has been set * with replace_image_index. */ -typedef bool (*retro_add_image_index_t)(void); +typedef bool (RETRO_CALLCONV *retro_add_image_index_t)(void); struct retro_disk_control_callback {@@ -1779,11 +1951,41 @@ size_t size; /* Size of memory buffer. */
const char *meta; /* String of implementation specific meta-data. */ }; +#define RETRO_MEMORY_ACCESS_WRITE (1 << 0) + /* The core will write to the buffer provided by retro_framebuffer::data. */ +#define RETRO_MEMORY_ACCESS_READ (1 << 1) + /* The core will read from retro_framebuffer::data. */ +#define RETRO_MEMORY_TYPE_CACHED (1 << 0) + /* The memory in data is cached. + * If not cached, random writes and/or reading from the buffer is expected to be very slow. */ +struct retro_framebuffer +{ + void *data; /* The framebuffer which the core can render into. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. + The initial contents of data are unspecified. */ + unsigned width; /* The framebuffer width used by the core. Set by core. */ + unsigned height; /* The framebuffer height used by the core. Set by core. */ + size_t pitch; /* The number of bytes between the beginning of a scanline, + and beginning of the next scanline. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ + enum retro_pixel_format format; /* The pixel format the core must use to render into data. + This format could differ from the format used in + SET_PIXEL_FORMAT. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ + + unsigned access_flags; /* How the core will access the memory in the framebuffer. + RETRO_MEMORY_ACCESS_* flags. + Set by core. */ + unsigned memory_flags; /* Flags telling core how the memory has been mapped. + RETRO_MEMORY_TYPE_* flags. + Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */ +}; + /* Callbacks */ /* Environment callback. Gives implementations a way of performing * uncommon tasks. Extensible. */ -typedef bool (*retro_environment_t)(unsigned cmd, void *data); +typedef bool (RETRO_CALLCONV *retro_environment_t)(unsigned cmd, void *data); /* Render a frame. Pixel format is 15-bit 0RGB1555 native endian * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).@@ -1796,14 +1998,14 @@ * that is packed in memory, i.e. pitch == width * byte_per_pixel.
* Certain graphic APIs, such as OpenGL ES, do not like textures * that are not packed in memory. */ -typedef void (*retro_video_refresh_t)(const void *data, unsigned width, +typedef void (RETRO_CALLCONV *retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch); /* Renders a single audio frame. Should only be used if implementation * generates a single sample at a time. * Format is signed 16-bit native endian. */ -typedef void (*retro_audio_sample_t)(int16_t left, int16_t right); +typedef void (RETRO_CALLCONV *retro_audio_sample_t)(int16_t left, int16_t right); /* Renders multiple audio frames in one go. *@@ -1811,11 +2013,11 @@ * One frame is defined as a sample of left and right channels, interleaved.
* I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames. * Only one of the audio callbacks must ever be used. */ -typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, +typedef size_t (RETRO_CALLCONV *retro_audio_sample_batch_t)(const int16_t *data, size_t frames); /* Polls input. */ -typedef void (*retro_input_poll_t)(void); +typedef void (RETRO_CALLCONV *retro_input_poll_t)(void); /* Queries for input for player 'port'. device will be masked with * RETRO_DEVICE_MASK.@@ -1824,7 +2026,7 @@ * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that
* have been set with retro_set_controller_port_device() * will still use the higher level RETRO_DEVICE_JOYPAD to request input. */ -typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, +typedef int16_t (RETRO_CALLCONV *retro_input_state_t)(unsigned port, unsigned device, unsigned index, unsigned id); /* Sets callbacks. retro_set_environment() is guaranteed to be called@@ -1832,25 +2034,25 @@ * before retro_init().
* * The rest of the set_* functions are guaranteed to have been called * before the first call to retro_run() is made. */ -void retro_set_environment(retro_environment_t); -void retro_set_video_refresh(retro_video_refresh_t); -void retro_set_audio_sample(retro_audio_sample_t); -void retro_set_audio_sample_batch(retro_audio_sample_batch_t); -void retro_set_input_poll(retro_input_poll_t); -void retro_set_input_state(retro_input_state_t); +RETRO_API void retro_set_environment(retro_environment_t); +RETRO_API void retro_set_video_refresh(retro_video_refresh_t); +RETRO_API void retro_set_audio_sample(retro_audio_sample_t); +RETRO_API void retro_set_audio_sample_batch(retro_audio_sample_batch_t); +RETRO_API void retro_set_input_poll(retro_input_poll_t); +RETRO_API void retro_set_input_state(retro_input_state_t); /* Library global initialization/deinitialization. */ -void retro_init(void); -void retro_deinit(void); +RETRO_API void retro_init(void); +RETRO_API void retro_deinit(void); /* Must return RETRO_API_VERSION. Used to validate ABI compatibility * when the API is revised. */ -unsigned retro_api_version(void); +RETRO_API unsigned retro_api_version(void); /* Gets statically known system info. Pointers provided in *info * must be statically allocated. * Can be called at any time, even before retro_init(). */ -void retro_get_system_info(struct retro_system_info *info); +RETRO_API void retro_get_system_info(struct retro_system_info *info); /* Gets information about system audio/video timings and geometry. * Can be called only after retro_load_game() has successfully completed.@@ -1858,7 +2060,7 @@ * NOTE: The implementation of this function might not initialize every
* variable if needed. * E.g. geom.aspect_ratio might not be initialized if core doesn't * desire a particular aspect ratio. */ -void retro_get_system_av_info(struct retro_system_av_info *info); +RETRO_API void retro_get_system_av_info(struct retro_system_av_info *info); /* Sets device to be used for player 'port'. * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all@@ -1868,10 +2070,10 @@ * will only poll input based on that particular device type. It is only a
* hint to the libretro core when a core cannot automatically detect the * appropriate input device type on its own. It is also relevant when a * core can change its behavior depending on device type. */ -void retro_set_controller_port_device(unsigned port, unsigned device); +RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device); /* Resets the current game. */ -void retro_reset(void); +RETRO_API void retro_reset(void); /* Runs the game for one video frame. * During retro_run(), input_poll callback must be called at least once.@@ -1881,7 +2083,7 @@ * this still counts as a frame, and retro_run() should explicitly dupe
* a frame if GET_CAN_DUPE returns true. * In this case, the video callback can take a NULL argument for data. */ -void retro_run(void); +RETRO_API void retro_run(void); /* Returns the amount of data the implementation requires to serialize * internal state (save states).@@ -1889,35 +2091,35 @@ * Between calls to retro_load_game() and retro_unload_game(), the
* returned size is never allowed to be larger than a previous returned * value, to ensure that the frontend can allocate a save state buffer once. */ -size_t retro_serialize_size(void); +RETRO_API size_t retro_serialize_size(void); /* Serializes internal state. If failed, or size is lower than * retro_serialize_size(), it should return false, true otherwise. */ -bool retro_serialize(void *data, size_t size); -bool retro_unserialize(const void *data, size_t size); +RETRO_API bool retro_serialize(void *data, size_t size); +RETRO_API bool retro_unserialize(const void *data, size_t size); -void retro_cheat_reset(void); -void retro_cheat_set(unsigned index, bool enabled, const char *code); +RETRO_API void retro_cheat_reset(void); +RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char *code); /* Loads a game. */ -bool retro_load_game(const struct retro_game_info *game); +RETRO_API bool retro_load_game(const struct retro_game_info *game); /* Loads a "special" kind of game. Should not be used, * except in extreme cases. */ -bool retro_load_game_special( +RETRO_API bool retro_load_game_special( unsigned game_type, const struct retro_game_info *info, size_t num_info ); /* Unloads a currently loaded game. */ -void retro_unload_game(void); +RETRO_API void retro_unload_game(void); /* Gets region of game. */ -unsigned retro_get_region(void); +RETRO_API unsigned retro_get_region(void); /* Gets region of memory. */ -void *retro_get_memory_data(unsigned id); -size_t retro_get_memory_size(unsigned id); +RETRO_API void *retro_get_memory_data(unsigned id); +RETRO_API size_t retro_get_memory_size(unsigned id); #ifdef __cplusplus }