all repos — mgba @ 4cd249e632f7337adf061e3e1a25442506938a84

mGBA Game Boy Advance Emulator

Qt: Fix controls not saving on non-SDL builds
Vicki Pfau vi@endrift.com
Sun, 02 Jul 2017 17:00:44 -0700
commit

4cd249e632f7337adf061e3e1a25442506938a84

parent

da50382cd42765d48451fdf1f2fa608d87813626

2 files changed, 2 insertions(+), 1 deletions(-)

jump to
M CHANGESCHANGES

@@ -155,6 +155,7 @@ - Qt: Fix memory search close button (fixes mgba.io/i/769)

- Qt: Fix window icon being stretched - Qt: Fix initial window size (fixes mgba.io/i/766) - Qt: Fix data directory path + - Qt: Fix controls not saving on non-SDL builds Misc: - Qt: Add language selector - GBA Timer: Improve accuracy of timers
M src/platform/qt/InputController.cppsrc/platform/qt/InputController.cpp

@@ -123,8 +123,8 @@ saveProfile(SDL_BINDING_BUTTON, profileForType(SDL_BINDING_BUTTON));

if (m_playerAttached) { mSDLPlayerSaveConfig(&m_sdlPlayer, m_config->input()); } - m_config->write(); #endif + m_config->write(); } void InputController::saveConfiguration(uint32_t type) {