all repos — mgba @ 7caac4ae44587da2d1d87c5ff944d97cf7019a8d

mGBA Game Boy Advance Emulator

Vita: Clean up merged commit
Vicki Pfau vi@endrift.com
Sun, 02 Aug 2020 15:40:34 -0700
commit

7caac4ae44587da2d1d87c5ff944d97cf7019a8d

parent

404b743855e349e83b8170798f2a4645978927d4

2 files changed, 2 insertions(+), 3 deletions(-)

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M CHANGESCHANGES

@@ -55,6 +55,7 @@ - Qt: Fix Italian RTC translation (fixes mgba.io/i/1798)

- Qt: Add missing option for Wisdom Tree in overrides list - Util: Fix crash if PNG header fails to write - SM83: Simplify register pair access on big endian + - Vita: Fix flickering when using frameskip (fixes mgba.io/i/1822) - Wii: Fix pixelated filtering on interframe blending (fixes mgba.io/i/1830) Misc: - 3DS: Use "wide mode" where applicable for slightly better filtering
M src/platform/psp2/psp2-context.csrc/platform/psp2/psp2-context.c

@@ -584,15 +584,13 @@ tint);

} void mPSP2Swap(struct mGUIRunner* runner) { - bool frameAvailable; + bool frameAvailable = true; if (runner->core->platform(runner->core) == PLATFORM_GBA) { struct GBA* gba = runner->core->board; frameAvailable = gba->video.frameskipCounter <= 0; } else if (runner->core->platform(runner->core) == PLATFORM_GB) { struct GB* gb = runner->core->board; frameAvailable = gb->video.frameskipCounter <= 0; - } else { - frameAvailable = false; } if (frameAvailable) { currentTex = !currentTex;