Qt: Initialize m_useBios
Jeffrey Pfau jeffrey@endrift.com
Thu, 25 Feb 2016 23:39:08 -0800
2 files changed,
2 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -14,6 +14,7 @@ - SDL: Fix axes being mapped wrong
- Qt: Fix initial state of key mapping - Shaders: Fix AGS-001 shader with some bad drivers - GBA Memory: Fix mirror on non-overdumped Classic NES games + - Qt: Initialize m_useBios Misc: - GBA: Slightly optimize GBAProcessEvents - Qt: Add preset for DualShock 4
M
src/platform/qt/GameController.cpp
→
src/platform/qt/GameController.cpp
@@ -45,6 +45,7 @@ , m_activeKeys(0)
, m_inactiveKeys(0) , m_logLevels(0) , m_gameOpen(false) + , m_useBios(false) , m_audioThread(new QThread(this)) , m_audioProcessor(AudioProcessor::create()) , m_pauseAfterFrame(false)