DS Video: Draw full width
Vicki Pfau vi@endrift.com
Wed, 22 Feb 2017 00:23:18 -0800
6 files changed,
40 insertions(+),
39 deletions(-)
M
include/mgba/internal/gba/renderers/video-software.h
→
include/mgba/internal/gba/renderers/video-software.h
@@ -103,7 +103,7 @@
#define MAX_WINDOW 5 struct Window { - uint8_t endX; + uint16_t endX; struct WindowControl control; };@@ -117,8 +117,8 @@ uint32_t* temporaryBuffer;
GBARegisterDISPCNT dispcnt; - uint32_t row[VIDEO_HORIZONTAL_PIXELS]; - uint32_t spriteLayer[VIDEO_HORIZONTAL_PIXELS]; + uint32_t row[256]; + uint32_t spriteLayer[256]; int32_t spriteCyclesRemaining; // BLDCNT@@ -159,6 +159,7 @@ int tileStride;
int start; int end; + int masterEnd; }; void GBAVideoSoftwareRendererCreate(struct GBAVideoSoftwareRenderer* renderer);
M
src/ds/renderers/software.c
→
src/ds/renderers/software.c
@@ -41,10 +41,10 @@ static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer) {
struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer; softwareRenderer->engA.d.palette = &renderer->palette[0]; softwareRenderer->engA.d.oam = &renderer->oam->oam[0]; - // TODO: VRAM + softwareRenderer->engA.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS; softwareRenderer->engB.d.palette = &renderer->palette[512]; softwareRenderer->engB.d.oam = &renderer->oam->oam[1]; - // TODO: VRAM + softwareRenderer->engB.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS; DSVideoSoftwareRendererReset(renderer); }@@ -96,7 +96,6 @@ switch (address) {
case DS9_REG_A_DISPCNT_LO: softwareRenderer->dispcntA &= 0xFFFF0000; softwareRenderer->dispcntA |= value; - softwareRenderer->engA.d.writeVideoRegister(&softwareRenderer->engA.d, address, value & 0xFF87); GBAVideoSoftwareRendererUpdateDISPCNTA(softwareRenderer); break; case DS9_REG_A_DISPCNT_HI:
M
src/gba/renderers/software-bg.c
→
src/gba/renderers/software-bg.c
@@ -99,10 +99,10 @@
int outX; uint32_t* pixel; for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { - BACKGROUND_BITMAP_ITERATE(VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS); + BACKGROUND_BITMAP_ITERATE(renderer->masterEnd, VIDEO_VERTICAL_PIXELS); if (!mosaicWait) { - LOAD_16(color, ((localX >> 8) + (localY >> 8) * VIDEO_HORIZONTAL_PIXELS) << 1, renderer->d.vramBG[0]); + LOAD_16(color, ((localX >> 8) + (localY >> 8) * renderer->masterEnd) << 1, renderer->d.vramBG[0]); #ifndef COLOR_16_BIT unsigned color32; color32 = 0;@@ -152,10 +152,10 @@
int outX; uint32_t* pixel; for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { - BACKGROUND_BITMAP_ITERATE(VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS); + BACKGROUND_BITMAP_ITERATE(renderer->masterEnd, VIDEO_VERTICAL_PIXELS); if (!mosaicWait) { - color = ((uint8_t*)renderer->d.vramBG[0])[offset + (localX >> 8) + (localY >> 8) * VIDEO_HORIZONTAL_PIXELS]; + color = ((uint8_t*)renderer->d.vramBG[0])[offset + (localX >> 8) + (localY >> 8) * renderer->masterEnd]; mosaicWait = mosaicH; } else {
M
src/gba/renderers/software-mode0.c
→
src/gba/renderers/software-mode0.c
@@ -366,7 +366,7 @@ uint32_t* pixel = &renderer->row[outX]; \
if (background->mosaic && GBAMosaicControlGetBgH(renderer->mosaic)) { \ int mosaicH = GBAMosaicControlGetBgH(renderer->mosaic) + 1; \ int x; \ - int mosaicWait = (mosaicH - outX + VIDEO_HORIZONTAL_PIXELS * mosaicH) % mosaicH; \ + int mosaicWait = (mosaicH - outX + renderer->masterEnd * mosaicH) % mosaicH; \ int carryData = 0; \ paletteData = 0; /* Quiets compiler warning */ \ DRAW_BACKGROUND_MODE_0_MOSAIC_ ## BPP (BLEND, OBJWIN) \@@ -401,7 +401,7 @@ } \
/*! TODO: Make sure these lines can be removed */ \ /*!*/ pixel = &renderer->row[outX]; \ outX += (tileEnd - tileX) * 8; \ - /*!*/ if (VIDEO_CHECKS && UNLIKELY(outX > VIDEO_HORIZONTAL_PIXELS)) { \ + /*!*/ if (VIDEO_CHECKS && UNLIKELY(outX > renderer->masterEnd)) { \ /*!*/ mLOG(GBA_VIDEO, FATAL, "Out of bounds background draw would occur!"); \ /*!*/ return; \ /*!*/ } \@@ -419,7 +419,7 @@ } \
if (VIDEO_CHECKS && UNLIKELY(&renderer->row[outX] != pixel)) { \ mLOG(GBA_VIDEO, FATAL, "Background draw ended in the wrong place! Diff: %" PRIXPTR, &renderer->row[outX] - pixel); \ } \ - if (VIDEO_CHECKS && UNLIKELY(outX > VIDEO_HORIZONTAL_PIXELS)) { \ + if (VIDEO_CHECKS && UNLIKELY(outX > renderer->masterEnd)) { \ mLOG(GBA_VIDEO, FATAL, "Out of bounds background draw occurred!"); \ return; \ }
M
src/gba/renderers/software-obj.c
→
src/gba/renderers/software-obj.c
@@ -279,8 +279,8 @@ } else {
SPRITE_TRANSFORMED_LOOP(256, NORMAL); } } - if (x + totalWidth > VIDEO_HORIZONTAL_PIXELS) { - renderer->spriteCyclesRemaining -= (x + totalWidth - VIDEO_HORIZONTAL_PIXELS) * 2; + if (x + totalWidth > renderer->masterEnd) { + renderer->spriteCyclesRemaining -= (x + totalWidth - renderer->masterEnd) * 2; } } else { int outX = x >= start ? x : start;@@ -340,8 +340,8 @@ } else {
SPRITE_NORMAL_LOOP(256, NORMAL); } } - if (x + width > VIDEO_HORIZONTAL_PIXELS) { - renderer->spriteCyclesRemaining -= x + width - VIDEO_HORIZONTAL_PIXELS; + if (x + width > renderer->masterEnd) { + renderer->spriteCyclesRemaining -= x + width - renderer->masterEnd; } } return 1;
M
src/gba/renderers/video-software.c
→
src/gba/renderers/video-software.c
@@ -63,6 +63,7 @@ renderer->d.disableBG[2] = false;
renderer->d.disableBG[3] = false; renderer->d.disableOBJ = false; renderer->tileStride = 0x20; + renderer->masterEnd = VIDEO_HORIZONTAL_PIXELS; renderer->temporaryBuffer = 0; }@@ -73,10 +74,10 @@
struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer; int y; - for (y = 0; y < VIDEO_VERTICAL_PIXELS; ++y) { + for (y = 0; y < softwareRenderer->masterEnd; ++y) { color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y]; int x; - for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) { + for (x = 0; x < softwareRenderer->masterEnd; ++x) { row[x] = GBA_COLOR_WHITE; } }@@ -271,26 +272,26 @@ break;
case REG_WIN0H: softwareRenderer->winN[0].h.end = value; softwareRenderer->winN[0].h.start = value >> 8; - if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end) { + if (softwareRenderer->winN[0].h.start > softwareRenderer->masterEnd && softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end) { softwareRenderer->winN[0].h.start = 0; } - if (softwareRenderer->winN[0].h.end > VIDEO_HORIZONTAL_PIXELS) { - softwareRenderer->winN[0].h.end = VIDEO_HORIZONTAL_PIXELS; - if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS) { - softwareRenderer->winN[0].h.start = VIDEO_HORIZONTAL_PIXELS; + if (softwareRenderer->winN[0].h.end > softwareRenderer->masterEnd) { + softwareRenderer->winN[0].h.end = softwareRenderer->masterEnd; + if (softwareRenderer->winN[0].h.start > softwareRenderer->masterEnd) { + softwareRenderer->winN[0].h.start = softwareRenderer->masterEnd; } } break; case REG_WIN1H: softwareRenderer->winN[1].h.end = value; softwareRenderer->winN[1].h.start = value >> 8; - if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end) { + if (softwareRenderer->winN[1].h.start > softwareRenderer->masterEnd && softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end) { softwareRenderer->winN[1].h.start = 0; } - if (softwareRenderer->winN[1].h.end > VIDEO_HORIZONTAL_PIXELS) { - softwareRenderer->winN[1].h.end = VIDEO_HORIZONTAL_PIXELS; - if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS) { - softwareRenderer->winN[1].h.start = VIDEO_HORIZONTAL_PIXELS; + if (softwareRenderer->winN[1].h.end > softwareRenderer->masterEnd) { + softwareRenderer->winN[1].h.end = softwareRenderer->masterEnd; + if (softwareRenderer->winN[1].h.start > softwareRenderer->masterEnd) { + softwareRenderer->winN[1].h.start = softwareRenderer->masterEnd; } } break;@@ -394,10 +395,10 @@ }
} else if (y >= win->v.end && y < win->v.start) { return; } - if (win->h.end > VIDEO_HORIZONTAL_PIXELS || win->h.end < win->h.start) { + if (win->h.end > softwareRenderer->masterEnd || win->h.end < win->h.start) { struct WindowN splits[2] = { *win, *win }; splits[0].h.start = 0; - splits[1].h.end = VIDEO_HORIZONTAL_PIXELS; + splits[1].h.end = softwareRenderer->masterEnd; _breakWindowInner(softwareRenderer, &splits[0]); _breakWindowInner(softwareRenderer, &splits[1]); } else {@@ -487,21 +488,21 @@
color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y]; if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) { int x; - for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) { + for (x = 0; x < softwareRenderer->masterEnd; ++x) { row[x] = GBA_COLOR_WHITE; } return; } int x; - for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; x += 4) { + for (x = 0; x < softwareRenderer->masterEnd; x += 4) { softwareRenderer->spriteLayer[x] = FLAG_UNWRITTEN; softwareRenderer->spriteLayer[x + 1] = FLAG_UNWRITTEN; softwareRenderer->spriteLayer[x + 2] = FLAG_UNWRITTEN; softwareRenderer->spriteLayer[x + 3] = FLAG_UNWRITTEN; } - softwareRenderer->windows[0].endX = VIDEO_HORIZONTAL_PIXELS; + softwareRenderer->windows[0].endX = softwareRenderer->masterEnd; softwareRenderer->nWindows = 1; if (GBARegisterDISPCNTIsWin0Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsWin1Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsObjwinEnable(softwareRenderer->dispcnt)) { softwareRenderer->windows[0].control = softwareRenderer->winout;@@ -586,14 +587,14 @@ }
#ifdef COLOR_16_BIT #if defined(__ARM_NEON) && !defined(__APPLE__) - _to16Bit(row, softwareRenderer->row, VIDEO_HORIZONTAL_PIXELS); + _to16Bit(row, softwareRenderer->row, softwareRenderer->masterEnd); #else - for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) { + for (x = 0; x < softwareRenderer->masterEnd; ++x) { row[x] = softwareRenderer->row[x]; } #endif #else - memcpy(row, softwareRenderer->row, VIDEO_HORIZONTAL_PIXELS * sizeof(*row)); + memcpy(row, softwareRenderer->row, softwareRenderer->masterEnd * sizeof(*row)); #endif }@@ -601,7 +602,7 @@ static void GBAVideoSoftwareRendererFinishFrame(struct GBAVideoRenderer* renderer) {
struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer; if (softwareRenderer->temporaryBuffer) { - mappedMemoryFree(softwareRenderer->temporaryBuffer, VIDEO_HORIZONTAL_PIXELS * VIDEO_VERTICAL_PIXELS * 4); + mappedMemoryFree(softwareRenderer->temporaryBuffer, softwareRenderer->masterEnd * VIDEO_VERTICAL_PIXELS * 4); softwareRenderer->temporaryBuffer = 0; } softwareRenderer->bg[2].sx = softwareRenderer->bg[2].refx;@@ -622,7 +623,7 @@
const color_t* colorPixels = pixels; unsigned i; for (i = 0; i < VIDEO_VERTICAL_PIXELS; ++i) { - memmove(&softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * i], &colorPixels[stride * i], VIDEO_HORIZONTAL_PIXELS * BYTES_PER_PIXEL); + memmove(&softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * i], &colorPixels[stride * i], softwareRenderer->masterEnd * BYTES_PER_PIXEL); } }