Fix channel 1 - 4 volume
Jeffrey Pfau jeffrey@endrift.com
Tue, 29 Oct 2013 21:12:26 -0700
1 files changed,
1 insertions(+),
1 deletions(-)
jump to
M
src/gba/gba-audio.c
→
src/gba/gba-audio.c
@@ -526,7 +526,7 @@
static void _sample(struct GBAAudio* audio) { int32_t sampleLeft = 0; int32_t sampleRight = 0; - int psgShift = 1 + audio->volume; + int psgShift = 6 - audio->volume; if (audio->ch1Left) { sampleLeft += audio->ch1.sample;