GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble
Jeffrey Pfau jeffrey@endrift.com
Fri, 16 Sep 2016 12:50:56 -0700
2 files changed,
7 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -99,6 +99,7 @@ - Util: PNG utils should support 16-bit when applicable
- Debugger: Add software breakpoint support to gdb - Util: Add PRIz macro for libc versions that don't support %z - SDL: Increase default audio buffer size to 1024 samples + - GBA: Add override for Pokemon Pinball: Ruby and Sapphire rumble 0.4.1: (2016-07-11) Bugfixes:
M
src/gba/overrides.c
→
src/gba/overrides.c
@@ -70,6 +70,12 @@
// Metal Slug Advance { "BSME", SAVEDATA_EEPROM, HW_NONE, 0x8000290, false }, + // Pokemon Pinball: Ruby & Sapphire + { "BPPJ", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false }, + { "BPPE", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false }, + { "BPPP", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false }, + { "BPPU", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false }, + // Pokemon Ruby { "AXVJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false }, { "AXVE", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },