all repos — mgba @ cd73c562eaae4629b6a6789e5fe27f2b22387f86

mGBA Game Boy Advance Emulator

Implement addressing mode 1 LSL/LSR with register
Jeffrey Pfau jeffrey@endrift.com
Wed, 01 May 2013 23:08:22 -0700
commit

cd73c562eaae4629b6a6789e5fe27f2b22387f86

parent

aeecbdb56fad783b4870bfa1cb8e065f06f9f4a8

1 files changed, 48 insertions(+), 2 deletions(-)

jump to
M src/arm/isa-arm.csrc/arm/isa-arm.c

@@ -24,7 +24,30 @@ }

static inline void _shiftLSLR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; - ARM_STUB; + int rs = (opcode >> 8) & 0x0000000F; + ++cpu->cycles; + int shift = cpu->gprs[rs]; + if (rs == ARM_PC) { + shift += 4; + } + shift &= 0xFF; + int32_t shiftVal = cpu->gprs[rm]; + if (rm == ARM_PC) { + shiftVal += 4; + } + if (!shift) { + cpu->shifterOperand = shiftVal; + cpu->shifterCarryOut = cpu->cpsr.c; + } else if (shift < 32) { + cpu->shifterOperand = shiftVal << shift; + cpu->shifterCarryOut = (shiftVal >> (32 - shift)) & 1; + } else if (shift == 32) { + cpu->shifterOperand = 0; + cpu->shifterCarryOut = shiftVal & 1; + } else { + cpu->shifterOperand = 0; + cpu->shifterCarryOut = 0; + } } static inline void _shiftLSR(struct ARMCore* cpu, uint32_t opcode) {

@@ -41,7 +64,30 @@ }

static inline void _shiftLSRR(struct ARMCore* cpu, uint32_t opcode) { int rm = opcode & 0x0000000F; - ARM_STUB; + int rs = (opcode >> 8) & 0x0000000F; + ++cpu->cycles; + int shift = cpu->gprs[rs]; + if (rs == ARM_PC) { + shift += 4; + } + shift &= 0xFF; + uint32_t shiftVal = cpu->gprs[rm]; + if (rm == ARM_PC) { + shiftVal += 4; + } + if (!shift) { + cpu->shifterOperand = shiftVal; + cpu->shifterCarryOut = cpu->cpsr.c; + } else if (shift < 32) { + cpu->shifterOperand = shiftVal >> shift; + cpu->shifterCarryOut = (shiftVal >> (shift - 1)) & 1; + } else if (shift == 32) { + cpu->shifterOperand = 0; + cpu->shifterCarryOut = shiftVal >> 31; + } else { + cpu->shifterOperand = 0; + cpu->shifterCarryOut = 0; + } } static inline void _shiftASR(struct ARMCore* cpu, uint32_t opcode) {