ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778)
Vicki Pfau vi@endrift.com
Tue, 09 Jun 2020 01:22:17 -0700
2 files changed,
13 insertions(+),
2 deletions(-)
M
CHANGES
→
CHANGES
@@ -25,12 +25,13 @@ - GBA Video: Latch scanline at end of Hblank (fixes mgba.io/i/1319)
- GBA Video: Fix Hblank timing - GBA Video: Fix mosaic objects drawing past the end (fixes mgba.io/i/1702) - GBA Video: Fix disabling OBJWIN in GL renderer (fixes mgba.io/i/1759) - - GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes mgba.io/1701) - - GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes mgba.io/1712) + - GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes mgba.io/i/1701) + - GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes mgba.io/i/1712) - SM83: Emulate HALT bug Other fixes: - 3DS: Fix framelimiter on newer citro3d (fixes mgba.io/i/1771) - All: Improve export headers (fixes mgba.io/i/1738) + - ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778) - ARM Debugger: Clear low bit on breakpoint addresses (fixes mgba.io/i/1764) - CMake: Always use devkitPro toolchain when applicable (fixes mgba.io/i/1755) - Core: Ensure ELF regions can be written before trying
M
src/arm/decoder.c
→
src/arm/decoder.c
@@ -343,15 +343,25 @@ break;
case ARM_MN_ADD: case ARM_MN_ADC: case ARM_MN_AND: + case ARM_MN_ASR: case ARM_MN_BIC: case ARM_MN_EOR: + case ARM_MN_LSL: + case ARM_MN_LSR: + case ARM_MN_MLA: case ARM_MN_MOV: + case ARM_MN_MUL: case ARM_MN_MVN: case ARM_MN_ORR: + case ARM_MN_ROR: case ARM_MN_RSB: case ARM_MN_RSC: case ARM_MN_SBC: + case ARM_MN_SMLAL: + case ARM_MN_SMULL: case ARM_MN_SUB: + case ARM_MN_UMLAL: + case ARM_MN_UMULL: if (info->affectsCPSR && info->execMode == MODE_ARM) { flags = "s"; }