all repos — mgba @ e1bc79b83796d67d7817fe0883e2b0182dcfb2bb

mGBA Game Boy Advance Emulator

SDL: Fix 2.0.5 build on macOS under some circumstances
Vicki Pfau vi@endrift.com
Sat, 29 Jul 2017 15:59:00 -0700
commit

e1bc79b83796d67d7817fe0883e2b0182dcfb2bb

parent

cd7f7f72e1ddc092615b11b1cafe39e07403cc69

2 files changed, 2 insertions(+), 1 deletions(-)

jump to
M CHANGESCHANGES

@@ -23,6 +23,7 @@ - GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)

- All: Make FIXED_ROM_BUFFER an option instead of 3DS-only - Qt: Don't rebuild library view if style hasn't changed - Qt: Redo GameController into multiple classes + - SDL: Fix 2.0.5 build on macOS under some circumstances 0.6.0: (2017-07-16) Features:
M src/platform/sdl/CMakeLists.txtsrc/platform/sdl/CMakeLists.txt

@@ -34,7 +34,7 @@

if(WIN32) list(APPEND SDL_LIBRARY imm32 version winmm) elseif(APPLE) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework AppKit -framework AudioUnit -framework Carbon -framework CoreAudio -framework ForceFeedback -framework IOKit") + set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework AppKit -framework AudioUnit -framework Carbon -framework CoreAudio -framework AudioToolbox -framework ForceFeedback -framework IOKit") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS}" PARENT_SCOPE) endif()