add gold display in overworld
@@ -1,5 +1,84 @@
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@@ -22,6 +22,7 @@ [SerializeField] private GameObject partyObject = null;
[SerializeField] private List<GoodGuy> party; [SerializeField] private GameObject pause_panel = null; [SerializeField] private GameObject[] panel = null; + [SerializeField] private Text goldText = null; public Text desc_text = null; public enum Panel {@@ -53,6 +54,7 @@ }
void Start() { gm = GameMaster.Instance; + goldText.text = gm.gold + "g"; sm = panel[(int)Panel.Settings].GetComponent<SettingsManager>(); desc_text = panel[(int)Panel.Description].GetComponentInChildren<Text>();@@ -134,7 +136,7 @@ }
} private void handleInventory() - { + { //get inventory buttons object Transform tmp = panel[(int)Panel.Inventory].transform.GetChild(1);