all repos — RPG @ 5dd0e2789567908ea2c44449a4112f14377fcaf7

Fully functional 3D turn based role playing game coded in C# and base Unity.

add trees in level1
Marco Andronaco andronacomarco@gmail.com
Wed, 15 Apr 2020 19:17:55 +0200
commit

5dd0e2789567908ea2c44449a4112f14377fcaf7

parent

635cf61678575e3f47cc5b2675b37af8d9824f1c

M Assets/Scenes/Level1.unityAssets/Scenes/Level1.unity

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@@ -206,7 +206,7 @@ objectReference: {fileID: 0}

- target: {fileID: 2903023576600675225, guid: a4e442e0015c9b5459a7b2ecdd0cc233, type: 3} propertyPath: m_LocalPosition.z - value: 636.7862 + value: 633.05 objectReference: {fileID: 0} - target: {fileID: 2903023576600675225, guid: a4e442e0015c9b5459a7b2ecdd0cc233, type: 3}

@@ -998,17 +998,17 @@ objectReference: {fileID: 0}

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M Assets/Scripts/Utility/GameMaster.csAssets/Scripts/Utility/GameMaster.cs

@@ -232,7 +232,7 @@ inventory = i;

fighting = f; lastPosition = pos; lastRotation = rot; - timer = timerfloat; //i may need to initialize this with new first. + timer = timerfloat; Debug.Log("loading scene Level" + currentLevel + ", fighting: " + fighting); }