mGUI: Add SGB border configuration option
Vicki Pfau vi@endrift.com
Wed, 26 Sep 2018 17:06:04 -0700
2 files changed,
12 insertions(+),
0 deletions(-)
M
CHANGES
→
CHANGES
@@ -105,6 +105,8 @@ Bugfixes:
- PSP2: Fix audio crackling after fast forward - PSP2: Fix audio crackling when buffer is full - 3DS: Fix unused screens not clearing (fixes mgba.io/i/1184) +Misc: + - mGUI: Add SGB border configuration option 0.6 beta 1: (2018-09-24) - Initial beta for 0.6
M
src/feature/gui/gui-config.c
→
src/feature/gui/gui-config.c
@@ -108,6 +108,16 @@ *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
.title = "Select SGB BIOS path", .data = "sgb.bios", }; + *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) { + .title = "Enable SGB borders", + .data = "sgb.borders", + .submenu = 0, + .state = true, + .validStates = (const char*[]) { + "Off", "On" + }, + .nStates = 2 + }; #endif size_t i; const char* mapNames[GUI_MAX_INPUTS + 1];